ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -36,6 +36,7 @@
import time
import FormulaControl
import PlayerBossReborn
import PlayerActGarbageSorting
#关联类型
(
@@ -292,6 +293,7 @@
    curTotalPoint = __GetPDictValue(curPlayer, ChConfig.Def_PDict_Activity_TotalPoint)
    __SetPDictValue(curPlayer, ChConfig.Def_PDict_Activity_TotalPoint, curTotalPoint + addValue)
    __AddCanCostActivityPoint(curPlayer, addValue, isLVUp)
    PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_Activity, addValue)
    PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
    SyncDailyActivityInfo(curPlayer)
    EventShell.EventRespons_AddActivityValue(curPlayer)
@@ -917,6 +919,7 @@
        GameWorld.DebugLog("没有活跃放置奖励,无法领取!")
        return
    
    rewardCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityPlaceRewardCount)
    isAppointItem = 0
    rewardItemList = []
    for i in xrange(rewardItemCount):
@@ -932,10 +935,11 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardItem, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardCount, 0)
    
    GameWorld.DebugLog("领取活跃放置奖励: rewardItemCount=%s,rewardItemList=%s" % (rewardItemCount, rewardItemList))
    GameWorld.DebugLog("领取活跃放置奖励: rewardCount=%s,rewardItemCount=%s,rewardItemList=%s" % (rewardCount, rewardItemCount, rewardItemList))
    ItemControler.GivePlayerItemOrMail(curPlayer, rewardItemList)
    
    EventShell.EventRespons_ActivityPlace(curPlayer, "getreward")
    PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_ActivityPlace, rewardCount)
    
    Sync_ActivityPlaceInfo(curPlayer)
    return