ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -26,9 +26,11 @@
import CrossRealmPK
import AuctionHouse
import PlayerAssist
import GameRecData
import PlayerRecData
import GameWorldMineArea
import PyGameDataStruct
import PlayerPackData
import PlayerFuncTeam
import IpyGameDataPY
import PlayerCharm
@@ -149,6 +151,9 @@
        cnt = 0
        
        for dbData in self.playerViewCachePyDict.values():
            if dbData.PlayerID < 10000:
                # 假人玩家不存储
                continue
            cnt += 1
            savaData += dbData.getBuffer()
            
@@ -312,6 +317,8 @@
class PyGameDataManager(object):
    def __init__(self):
        self.DBPlayerPackDataManager = PlayerPackData.DBPlayerPackDataManager()
        self.DBGameRecDataManager = GameRecData.DBGameRecDataManager()
        self.DBPyFuncTeamManager = PlayerFuncTeam.DBPyFuncTeamManager()
        self.DBPyFuncTeamMemManager = PlayerFuncTeam.DBPyFuncTeamMemManager()
        self.DBPlayerRecDataManager = PlayerRecData.DBPlayerRecDataManager()
@@ -347,6 +354,8 @@
    def GetSaveData(self):
        buff = ""
        buff += self.DBPlayerPackDataManager.GetSaveData()
        buff += self.DBGameRecDataManager.GetSaveData()
        buff += self.DBPyFuncTeamManager.GetSaveData()
        buff += self.DBPyFuncTeamMemManager.GetSaveData()
        buff += self.DBPlayerRecDataManager.GetSaveData()
@@ -381,6 +390,8 @@
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        pos = self.DBPlayerPackDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBGameRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyFuncTeamManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyFuncTeamMemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPlayerRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -502,6 +513,16 @@
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.familyStoreItemManager
def GetDBGameRecDataManager():
    # 通用记录表新管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBGameRecDataManager
def GetDBPlayerPackDataManager():
    # 玩家打包数据管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPlayerPackDataManager
def GetDBPyFuncTeamManager():
    # 功能队伍管理
    pyGameDataMgr = GetPyGameDataManager()