ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -29,6 +29,7 @@
import SkillCommon
import SkillShell
import PlayerSuccess
import DataRecordPack
import time
@@ -64,6 +65,8 @@
    
    # 设置成功后才能刷技能
    PassiveBuffEffMng.PlayerDogzSkill(curPlayer)
    if not isFight:
        DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Title, {'dogzID':dogzID})
    return