ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
@@ -44,7 +44,8 @@ ( Def_BossTime, #BOSS时间 Def_LeaveTime, #离开时间 ) = range(2) Def_HPSpeed, #掉血速度公式 ) = range(3) #当前副本地图的状态 ( @@ -519,7 +520,8 @@ if lineID < 0: return curSpeed = int(min(1 + 0.08 * (playerCnt - 1), 1.8) * 1000) curSpeed = eval(FBCommon.GetFBLineStepTime(ChConfig.Def_FBMapID_AllFamilyBoss, lineID)[Def_HPSpeed]) gameWorld.SetGameWorldDict(FBDict_Speed, curSpeed) if not gameWorld.GetGameWorldDictByKey(FBDict_IsReduceing): return