ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7185,6 +7185,12 @@ totalcnt = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) return PlayerMagicWeapon.GetMWActiveCntTotal(curPlayer) >= totalcnt ##总强化进化等级 # @param None # @return None <Totalplusevolvelv value="cnt"/> def ConditionType_Totalplusevolvelv(curPlayer, curMission, curActionNode): totalcnt = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) return ChEquip.GetTotalPlusEvolveLV(curPlayer) >= totalcnt ##总强化等级 # @param None # @return None <Totalpluslv value="cnt"/>