hxp
2024-01-12 6b76741f4ea905c4de5997c40b0476bd63fa37b8
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -47689,72 +47689,106 @@
# B4 20 回合制战斗状态 #tagMCTurnFightState
class  tagMCTurnFightState(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),    # 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
                  ("FuncLineID", c_ushort),
                  ("PlayerID", c_int),    # 对应玩家ID,可为0,某些功能可能有用,如竞技场
                  ("State", c_ubyte),    # 0-开始;1-战斗中;2-胜利;3-失败;4-结束
                  ("TurnNum", c_ubyte),    # 当前轮次
                  ("TurnMax", c_ubyte),    # 最大轮次
                  ]
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
    FuncLineID = 0    #(WORD FuncLineID)
    PlayerID = 0    #(DWORD PlayerID)// 对应玩家ID,可为0,某些功能可能有用,如竞技场
    State = 0    #(BYTE State)// 0-开始;1-战斗中;2-胜利;3-失败;4-结束
    TurnNum = 0    #(BYTE TurnNum)// 当前轮次
    TurnMax = 0    #(BYTE TurnMax)// 最大轮次
    Len = 0    #(WORD Len)
    Msg = ""    #(String Msg)//size = Len
    data = None
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x20
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x20
        return
    def ReadData(self, stringData, _pos=0, _len=0):
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        return _pos
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x20
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x20
        self.MapID = 0
        self.FuncLineID = 0
        self.PlayerID = 0
        self.State = 0
        self.TurnNum = 0
        self.TurnMax = 0
        self.Len = 0
        self.Msg = ""
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightState)
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 4
        length += 1
        length += 1
        length += 1
        length += 2
        length += len(self.Msg)
        return length
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.State)
        data = CommFunc.WriteBYTE(data, self.TurnNum)
        data = CommFunc.WriteBYTE(data, self.TurnMax)
        data = CommFunc.WriteWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Msg)
        return data
    def OutputString(self):
        DumpString = '''// B4 20 回合制战斗状态 //tagMCTurnFightState:
                                Cmd:%s,
                                SubCmd:%s,
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                PlayerID:%d,
                                State:%d,
                                TurnNum:%d,
                                TurnMax:%d
                                TurnMax:%d,
                                Len:%d,
                                Msg:%s
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.PlayerID,
                                self.State,
                                self.TurnNum,
                                self.TurnMax
                                self.TurnMax,
                                self.Len,
                                self.Msg
                                )
        return DumpString
m_NAtagMCTurnFightState=tagMCTurnFightState()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Cmd,m_NAtagMCTurnFightState.SubCmd))] = m_NAtagMCTurnFightState
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Head.Cmd,m_NAtagMCTurnFightState.Head.SubCmd))] = m_NAtagMCTurnFightState
#------------------------------------------------------