| | |
| | | import GameWorld
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| | | import ChConfig
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| | | import ShareDefine
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| | | import ReadChConfig
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| | | import ChPyNetSendPack
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| | | import NetPackCommon
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| | | import PlayerDBGSEvent
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| | | import DataRecordPack
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| | | import PlayerFamily
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| | |
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| | |
| | | #需要每天拷贝昨日榜单的排行榜类型字典
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| | | Def_NeedCopyYesterday_Dict = {
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| | | #昨日榜(拷贝) #今日榜(源数据)
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| | | ShareDefine.Def_BT_HighLadder_Yester : ShareDefine.Def_BT_HighLadder,
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| | | }
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| | |
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| | | def NoteOssBillboardInfoByDay():
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| | |
| | | def ViewBillboardRangeByObjID(index, clientData, tick):
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| | | return
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| | |
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| | | ## 更新充值特惠排行榜
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| | | # @param cmdList
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| | | # @return None
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| | | def MapServer_UpdateRechargeRankBillboard(cmdList):
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| | | playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold = cmdList
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| | | # 排行榜上榜限制
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| | | RechargeRankInfoDict = ReadChConfig.GetEvalChConfig("TeHuiAction_RechargeRank")
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| | | gameWorld = GameWorld.GetGameWorld()
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| | | actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_RechargeRank
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| | | curActionNum = gameWorld.GetDictByKey(actionNumKey)
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| | | curActionID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_DayAction_ID % actionNumKey)
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| | | GameWorld.DebugLog("MapServer_UpdateRechargeRankBillboard...")
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| | | GameWorld.DebugLog(" actionID=%s,actionNum=%s,updateGold=%s,curActionID=%s,curActionNum=%s," |
| | | % (actionID, actionNum, updateGold, curActionID, curActionNum), playerID)
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| | | |
| | | # 非当前活动,不更新
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| | | if actionNum not in RechargeRankInfoDict or actionNum != curActionNum or actionID != curActionID:
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| | | GameWorld.DebugLog(" 非当前充值特惠排行榜活动,不更新...", playerID)
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| | | return
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| | | |
| | | rechargeRankInfoList = RechargeRankInfoDict[actionNum]
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| | | if len(rechargeRankInfoList) <= 0:
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| | | return
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| | | |
| | | limitGold = rechargeRankInfoList[0] # 限制上榜充值数
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| | | if updateGold < limitGold:
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| | | GameWorld.DebugLog(" 未达到最低上榜充值数=%s,不更新..." % limitGold, playerID)
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| | | return
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| | | |
| | | #排行榜
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| | | cmpValue = updateGold
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| | | isOk = UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_RechargeTeHui,
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| | | playerJob, playerLV, updateGold, cmpValue)
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| | | GameWorld.DebugLog(" 更新充值特惠排行榜 isOk=%s" % isOk, playerID)
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| | | return
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| | |
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| | | ## 更新消费特惠排行榜
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| | | # @param cmdList
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| | | # @return None
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| | | def MapServer_UpdateCostRankBillboard(cmdList):
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| | | playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold = cmdList
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| | | # 排行榜上榜限制
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| | | costRankInfoDict = ReadChConfig.GetEvalChConfig("TeHuiAction_CostRank")
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| | | gameWorld = GameWorld.GetGameWorld()
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| | | actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_CostRank
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| | | curActionNum = gameWorld.GetDictByKey(actionNumKey)
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| | | curActionID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_DayAction_ID % actionNumKey)
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| | | GameWorld.DebugLog("MapServer_UpdateCostRankBillboard...")
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| | | GameWorld.DebugLog(" actionID=%s,actionNum=%s,updateGold=%s,curActionID=%s,curActionNum=%s," |
| | | % (actionID, actionNum, updateGold, curActionID, curActionNum), playerID)
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| | | |
| | | # 非当前活动,不更新
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| | | if actionNum not in costRankInfoDict or actionNum != curActionNum or actionID != curActionID:
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| | | GameWorld.DebugLog(" 非当前消费特惠排行榜活动,不更新...", playerID)
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| | | return
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| | | |
| | | costRankInfoList = costRankInfoDict[actionNum]
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| | | if len(costRankInfoList) <= 0:
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| | | return
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| | | |
| | | limitGold = costRankInfoList[0] # 限制上榜消费数
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| | | if updateGold < limitGold:
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| | | GameWorld.DebugLog(" 未达到最低上榜消费数=%s,不更新..." % limitGold, playerID)
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| | | return
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| | | |
| | | #排行榜
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| | | cmpValue = updateGold
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| | | isOk = UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_CostTeHui, |
| | | playerJob, playerLV, 0, cmpValue)
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| | | GameWorld.DebugLog(" 更新消费特惠排行榜 isOk=%s" % isOk, playerID)
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| | | return
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| | |
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| | | ## 排行榜更新是否受等级限制
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| | | def IsBillboardLVLimit(playerLV, billboardType):
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| | | # 等级判断已由地图处理掉,这里不再做判断
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| | | return True
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| | | # BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
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| | | # defaultMinLV, limitLVDict = BillBoardLimitInfo
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| | | # lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
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| | | # if playerLV < lvBillBoardMinLV:
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| | | # return True
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| | | # |
| | | # return False
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| | |
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| | | def RedressBillboard(curPlayer):
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| | | ## 纠正排行榜中的玩家名字记录
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