hxp
2019-01-08 6c51996f6fe11f5aedebee1f7e0ada672547890d
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ChaosDemon.py
@@ -283,6 +283,7 @@
    # 间隔未到
    if tick - GameWorld.GetGameFB().GetFBStepTick() < fbCfg[Def_PrepareTime] * 1000:
        return
    FBHelpBattle.RefershTeamFBMemRelation(tick)
    __RefreshChaosDemonNextNPC()
    playerManager = GameWorld.GetMapCopyPlayerManager()
    for i in range(playerManager.GetPlayerCount()):