xdh
2019-06-25 6ce06da11598b0012297e502759ade43e63d7eaa
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -361,20 +361,7 @@
Def_ItemType_DogzEquipScute = 123   # 神兽鳞甲
Def_ItemType_AddCrossRealmPKCnt = 127 #增加跨服PK次数
Def_ItemType_ZXCloak = 128 # 诛仙披风
Def_ItemType_ZXMask = 129 # 诛仙面具
Def_ItemType_ZXGlove = 130 # 诛仙手套
Def_ItemType_ZXRuyi = 131 # 诛仙如意
Def_ItemType_ZXPendant = 132 # 诛仙吊坠
Def_ItemType_ZXRing = 133 # 诛仙戒指
Def_ItemType_ZXWeapon1 = 134 # 诛仙剑1
Def_ItemType_ZXWeapon2 = 135 # 诛仙剑2
Def_ItemType_ZXWeapon3 = 136 # 诛仙剑3
Def_ItemType_ZXWeapon4 = 137 # 诛仙剑4
Def_ItemType_ZhuXianStuff = 138 # 诛仙材料
Def_ItemType_DogzStuff = 139 # 神兽材料
Def_ItemType_ZhuXianStone = 140 # 诛仙宝石
#以下定义物品类型下次删除
Def_Item_Type_Horse = 1000036          #坐骑
@@ -782,13 +769,10 @@
Def_EquipItemType_TJGAutoEat = xrange(Def_ItemType_retWeapon, Def_ItemType_retShoes + 1)
#装备类型
Def_EquipItemType = range(Def_ItemType_retWeapon, Def_ItemType_DogzEquipScute + 1) + range(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1)
Def_EquipItemType = range(Def_ItemType_retWeapon, Def_ItemType_DogzEquipScute + 1)
#神兽装备类型
Def_DogzEquiipType = xrange(Def_ItemType_DogzEquipHorn, Def_ItemType_DogzEquipScute + 1)
#诛仙装备类型
Def_ZhuXianEquiipType = xrange(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1)
# 技能造成实质性伤害的类型
Def_RealAttack_Type = [
@@ -849,10 +833,6 @@
Def_PackCnt_DogzItem = 100
#初始化神兽装备格子数
Def_PackCnt_DogzEquip = 100
#初始化诛仙背包格子数
Def_PackCnt_ZhuXianItem = 100
#初始化诛仙装备格子数
Def_PackCnt_ZhuXianEquip = 12
#初始化装备栏2
Def_PackCnt_Equip2 = 0
#初始化回收站
@@ -1096,8 +1076,6 @@
                                    ShareDefine.rptPet,
                                    ShareDefine.rptDogzItem,
                                    ShareDefine.rptDogzEquip,
                                    ShareDefine.rptZhuXianItem,
                                    ShareDefine.rptZhuXianEquip,
                                    ]
#装备可强化背包列表
@@ -1246,7 +1224,7 @@
) = range( 0, Def_AutoAtkSkillType )
#技能类型
Def_SkillType_Count = 24
Def_SkillType_Count = 25
(
   Def_SkillType_Special      ,  #特殊技能   0        
   Def_SkillType_Atk          ,  #攻击类   1
@@ -1272,6 +1250,7 @@
   Def_SkillType_PassiveLstPlsBuff,  #被动触发持续增益类buff 21
   Def_SkillType_PassiveLstDepBuff,  #被动触发持续减益类buff 22
   Def_SkillType_AttrSkillNoLearn,   # 可叠加的同类型ID属性类技能 不可学习 算属性直接取表 目前用于神兽技能 23
   Def_SkillType_PassiveLstPlsBuffAtk,  #被动持续攻击类BUFF 24
   
) = range( 0, Def_SkillType_Count )
@@ -1295,20 +1274,21 @@
                       Def_SkillType_PassiveActionBuff : IPY_GameWorld.bfActionBuff ,  #影响行为BUFF 14
                       Def_SkillType_PassiveLstPlsBuff: IPY_GameWorld.bfProcessBuff,  #被动触发持续增益类buff 3
                       Def_SkillType_PassiveLstDepBuff: IPY_GameWorld.bfProcessDeBuff,  #被动触发持续减益类buff 4
                       Def_SkillType_PassiveLstPlsBuffAtk : IPY_GameWorld.bfProcessBuff   ,  #持续增益BUFF  3
                       
                     }
# 伤害型技能
Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_LstPlsBuffAtk]
Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk]
#持续型技能列表
Def_LstBuff_List = [ Def_SkillType_LstPlsBuff, Def_SkillType_LstDepBuff, Def_SkillType_LstPlsBuffAtk,
Def_LstBuff_List = [ Def_SkillType_LstPlsBuff, Def_SkillType_LstDepBuff, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk,
                    Def_SkillType_PassiveLstPlsBuff, Def_SkillType_PassiveLstDepBuff ]
#对敌使用技能列表
Def_CanAttackSkill_List = [ Def_SkillType_LstDepBuff, Def_SkillType_DepBuff, Def_SkillType_Atk, 
                           Def_SkillType_Action, Def_SkillType_LstPlsBuffAtk,
                           Def_SkillType_Action, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk,
                           Def_SkillType_PassiveDepBuff, Def_SkillType_PassiveActionBuff, Def_SkillType_PassiveLstDepBuff ]
#不利BUFF给NPC添加仇恨
@@ -1453,7 +1433,7 @@
#自动恢复计算间隔
Def_HPRestoreInterval = 5000
#允许重置的背包索引
Def_CanItemResetPack = [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure, ShareDefine.rptZhuXianItem]
Def_CanItemResetPack = [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure]
#仓库分页个数
Def_ItemReset_WarehousePageCnt = 56
#玩家捡起物品的距离 8
@@ -3610,10 +3590,6 @@
#试炼之塔
Def_Player_Dict_TrialTower_PassLV = "TrialTower_PassLV"  # 试炼之塔通关层数
Def_Player_Dict_TrialTower_LastDayPassLV = "Tower_LastDayPassLV"  # 试炼之塔昨日通关层数
#诛仙塔
Def_Player_Dict_ZhuXianTowerPassLV = "ZhuXianTowerPassLV"  # 诛仙塔已通关层数
Def_Player_Dict_ZhuXianTowerLastFloor = "ZhuXianTowerLastFloor"  # 诛仙塔上次挑战层数
Def_Player_Dict_ZhuXianTowerCostTime = "ZhuXianTowerCostTime"  # 诛仙塔通关时间
#天星塔
Def_Player_Dict_SkyTowerFloor = "SkyTowerFloor"  # 天星塔已通关层数
@@ -4507,7 +4483,9 @@
TriggerType_SuperHitPer,  # 暴击伤害百分比 86
TriggerType_SkillSuccessExpend, # 使用技能成功后不触发技能 处理消耗等问题用 87
TriggerType_ThumpSkillValue, # 重击增加技能固定值伤害 88
) = range(1, 89)
TriggerType_HitValue, # 记录命中个数 89
TriggerType_ChangeSkillEff, # 改变技能特效广播 90
) = range(1, 91)
#不可以佩戴翅膀的地图
@@ -4868,7 +4846,7 @@
ItemDel_ChatBubbleBox, # 激活聊天气泡框
ItemDel_GatherSoul, # 聚魂分解
ItemDel_CoatDecompose, # 时装分解
ItemDel_ZhuXianDecompose, # 诛仙装备分解
ItemDel_2037,
ItemDel_EquipStarUp, # 装备升星
ItemDel_EquipPlusEvolve, # 装备强化进化
) = range(2000, 2000 + 40)
@@ -4912,7 +4890,6 @@
                   ItemDel_ChatBubbleBox:"ChatBubbleBox",
                   ItemDel_GatherSoul:"GatherSoul",
                   ItemDel_CoatDecompose:"CoatDecompose",
                   ItemDel_ZhuXianDecompose:"ZhuXianDecompose",
                   ItemDel_EquipStarUp:"EquipStarUp",
                   ItemDel_EquipPlusEvolve:"EquipPlusEvolve",
                   }