ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
@@ -158,12 +158,6 @@
    mapID = FBCommon.GetRecordMapID(mapID)
    gameFB = GameWorld.GetGameFB()
    
    enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
    maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, mapID)
    if enterCnt >= maxCnt:
        GameWorld.Log('进入次数已满,不可进!', curPlayer.GetID())
        PlayerControl.PlayerLeaveFB(curPlayer)
        return
    # 设置副本公共属性的单独处理,防止队员进入后被修改
    if not FBCommon.GetHadSetFBPropertyMark():
        lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)