ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
@@ -158,12 +158,6 @@ mapID = FBCommon.GetRecordMapID(mapID) gameFB = GameWorld.GetGameFB() enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID) maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, mapID) if enterCnt >= maxCnt: GameWorld.Log('进入次数已满,不可进!', curPlayer.GetID()) PlayerControl.PlayerLeaveFB(curPlayer) return # 设置副本公共属性的单独处理,防止队员进入后被修改 if not FBCommon.GetHadSetFBPropertyMark(): lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)