ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -28,6 +28,7 @@ import PlayerSuccess import PlayerMagicWeapon import IPY_GameWorld import OpenServerCampaign g_runeLVExpDict = {} @@ -365,6 +366,8 @@ totalLV += runeItemPlusLV PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor]) PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV) # 开服活动数据 OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV) return #// A5 66 符印分解 #tagCMRuneDecompose