| | |
| | |
|
| | | # 保存计算值
|
| | | PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Face, allAttrList)
|
| | | curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Face, fightPowerEx)
|
| | | PlayerControl.SetMFPExFightPower(curPlayer, ShareDefine.Def_MFPType_Face, fightPowerEx)
|
| | | return
|
| | |
|
| | | def CalcFacePicAttr(curPlayer):
|
| | |
| | |
|
| | | # 保存计算值
|
| | | PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_FacePic, allAttrList)
|
| | | curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_FacePic, fightPowerEx)
|
| | | PlayerControl.SetMFPExFightPower(curPlayer, ShareDefine.Def_MFPType_FacePic, fightPowerEx)
|
| | | return
|
| | |
|
| | | #// B2 26 头像幻化 #tagCMFaceChange
|