hxp
2023-05-24 6eb8ce81a683bf5a3024877fdcd4d8c95a8c87b5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_SummonNPC.py
@@ -87,7 +87,6 @@
#  @return hurtType : HurtType 伤害结构体类 
#  @remarks 攻击
def DoAttack(curPet, curTagSummon, skill, skillValue, skillPercent, skillHurtList, tick):
    #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPet, curTagSummon, skill, tick)
    hurtType = AttackCommon.GetHurtHP(curPet, curTagSummon, skill, skillValue, skillPercent, tick)
    
    hurtHP = hurtType.HurtHP
@@ -122,7 +121,7 @@
    #获取防守方召唤兽的主人
    curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)
    #攻击的是玩家的召唤兽
    if curTagPlayer != None and curTagPlayer.GetHP() > 0:
    if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0:
        #进入战斗状态
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)
        #获取召唤兽的主人