ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
@@ -106,7 +106,8 @@
        # 跨服服务器处理
        curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
        pdata = base64.b64decode(curPlayer.GetMergePlayerData())
        if not pdata:
            return
        pos = 0
        dataType, pos = CommFunc.ReadBYTE(pdata, pos)
        if dataType == MergeData_Buff: