ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -42,6 +42,7 @@
VSFamilyInfo = [] # 仙盟联赛开启的副本信息 [是否最终决赛场次, roundNum, groupID, [familyIDA, failyIDB], [familyNameA, familyNameB], [familyRankA, familyRankB]]
g_familyBossOpenCountDict = {} # 仙盟boss开启次数 {familyID:次数, ...}
g_familyBossPlayer = {} # 仙盟boss参与玩家 {familyID:[playerID, ...], ...}
g_familyKillHorsePetRobBossCntDict = {} # 骑宠争夺仙盟已击杀boss数 {familyID:击杀数, ...}
g_PassiveEffManager = None  # 被动技能(效果)单例
@@ -54,7 +55,7 @@
g_fbPickUpItemDict = {} #副本玩家拾取物品记录 {playerID:[]}
g_bossShuntPlayerInfo = {} # boss分流玩家信息{(mapID, lineID):{playerID:[bossID, teamID, relatedTick], ...}, ...}
g_bossShuntDeadLine = {} # boss分流线路boss已死亡的线路 {bossID:[lineID, ...], ...}
g_bossShuntLineState = {} # boss分流线路对应boss状态 {bossID:{lineID:isAlive, ...}, ...}
g_delaySuccessDict = {} # 延迟处理成就