xdh
2019-04-13 6feb5f6c84521cab58c523d43ba8a8fc02a5029a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -835,7 +835,11 @@
CDBPlayerRefresh_Water,                 # ˮ
CDBPlayerRefresh_Fire,                  # 火
CDBPlayerRefresh_Earth,                 # 土 205
) = range(146, 206)
CDBPlayerRefresh_NormalHurt,            # 属性普通攻击增伤:普通攻击附加的固定值伤害 206
CDBPlayerRefresh_NormalHurtPer,         # 属性普通攻击加成:普通攻击附加的伤害百分比 207
CDBPlayerRefresh_FabaoHurt,             # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害 208
CDBPlayerRefresh_FabaoHurtPer,          # 属性法宝技能加成:法宝技能攻击附加的伤害百分比 209
) = range(146, 210)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1194,6 +1198,8 @@
CrossServerMsg_RebornRet = "RebornRet"                  # 复活结果
CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
CrossServerMsg_EnterFBRet = "EnterFBRet"                # 请求进入跨服副本返回信息
CrossServerMsg_FBEnd = "FBEnd"                          # 完成跨服副本
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
@@ -1208,6 +1214,7 @@
ClientServerMsg_QueryNPCInfo = "QueryNPCInfo"           # 查询跨服地图NPC信息
ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
ClientServerMsg_CollectNPC = "CollectNPC"               # 采集NPC
ClientServerMsg_EnterFB = "EnterFB"                     # 请求进入跨服副本
#跨服广播类型定义
CrossNotify_World = "World"