| | |
| | | PlayerGameEvent.TakeoffFishermanEquipment(curPlayer)
|
| | | #切地图要清除的buff
|
| | | __CheckClearBuffOnMapChange(curPlayer, tick)
|
| | | #上线和切地图加有限无敌Buff
|
| | | if curPlayer.GetLV() > 50:
|
| | | SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer, ChConfig.Def_SkillID_LimitSuperBuff, tick)
|
| | |
|
| | | #刷新玩家的视野
|
| | | if not GameWorld.IsCrossServer() and PlayerControl.GetCrossMapID(curPlayer):
|
| | |
| | | #if not __CheckGMCanLoadMapOK(curPlayer):
|
| | | # return
|
| | |
|
| | | #上线和切地图加有限无敌Buff, 移到切换地图成功,太早发包客户端不显示
|
| | | if curPlayer.GetLV() > 50:
|
| | | SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer, ChConfig.Def_SkillID_LimitSuperBuff, tick)
|
| | | |
| | | |
| | | #检测账号是否锁定
|
| | | if not __CheckForbidLogin(curPlayer):
|
| | | return
|