| | |
| | | import PlayerNewFairyCeremony
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| | | import PlayerGoldGift
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| | | import PlayerActTotalRecharge
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| | | import PlayerActRechargePrize
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| | | import OpenServerCampaign
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| | | import PlayerWeekParty
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| | | import PlayerGoldInvest
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| | |
| | | firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
|
| | | notifyMark = ipyData.GetNotifyMark()
|
| | | prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
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| | | |
| | | actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
|
| | | if actPrizeGold:
|
| | | prizeGold = actPrizeGold
|
| | | addDRDict.update({"actRechargePrize":1})
|
| | | |
| | | Sync_CoinToGoldCountInfo(curPlayer, [recordID])
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| | | return addGold, prizeGold, giveItemList, notifyMark
|
| | |
|