| | |
| | | import PlayerMagicWeapon
|
| | | import IpyGameDataPY
|
| | | import DataRecordPack
|
| | | import PlayerGubao
|
| | | import EventShell
|
| | | import PlayerVip
|
| | | import ChEquip
|
| | |
| | | tagItem.Clear()
|
| | | return True
|
| | | itemEff = tagItem.GetEffectByIndex(0)
|
| | | #古宝碎片
|
| | | if itemEff.GetEffectID() == ChConfig.Def_Effect_GubaoPiece:
|
| | | gubaoID = itemEff.GetEffectValue(0)
|
| | | if gubaoID:
|
| | | PlayerGubao.AddGubaoPiece(curPlayer, gubaoID, tagItem.GetCount(), itemID)
|
| | | tagItem.Clear()
|
| | | return True
|
| | | #直升VIP
|
| | | if itemEff.GetEffectID() == ChConfig.Def_Effect_VIPLVCard:
|
| | | isAutoUse = itemEff.GetEffectValue(1)
|