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|  |  |  | def SetProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_SetProperty(self, *args) | 
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|  |  |  | def AddProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_AddProperty(self, *args) | 
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|  |  |  | def DelProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_DelProperty(self, *args) | 
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|  |  |  | def SubProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_SubProperty(self, *args) | 
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|  |  |  | def GetProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_GetProperty(self, *args) | 
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|  |  |  | def ClearProperty(self): return _IPY_GameObj.IPY_RoleMission_ClearProperty(self) | 
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|  |  |  | def GetPropertyCount(self): return _IPY_GameObj.IPY_RoleMission_GetPropertyCount(self) | 
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