xdh
2019-02-25 70a89ab1f96dff5633cf9746167ba7e94e0b0c31
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py
@@ -46,7 +46,8 @@
            
        treasureTypeList = PlayerTreasure.GetTreasureTypeList()
        for treasureType in treasureTypeList:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType), 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType, 0), 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType, 1), 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureLuck % (treasureType), 0)
            
            if not isFree: