|  |  | 
 |  |  | #  @return None
 | 
 |  |  | #  @remarks 函数详细说明.
 | 
 |  |  | def OnExec(curPlayer, paramList):
 | 
 |  |  |     ChPlayer.__Func_ExitFB(curPlayer, GameWorld.GetGameWorld().GetTick())
 | 
 |  |  |     tick = GameWorld.GetGameWorld().GetTick()
 | 
 |  |  |     isAll = paramList[0] if paramList else 0
 | 
 |  |  |     if isAll:
 | 
 |  |  |         copyMapPlayerManager = GameWorld.GetMapCopyPlayerManager()
 | 
 |  |  |         for i in xrange(copyMapPlayerManager.GetPlayerCount()):
 | 
 |  |  |             player = copyMapPlayerManager.GetPlayerByIndex(i)
 | 
 |  |  |             if player == None or player.IsEmpty():
 | 
 |  |  |                 continue
 | 
 |  |  |             ChPlayer.__Func_ExitFB(player, tick)
 | 
 |  |  |         return
 | 
 |  |  |     ChPlayer.__Func_ExitFB(curPlayer, tick)
 | 
 |  |  |     return
 | 
 |  |  | 
 |