ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -17542,6 +17542,8 @@
    NameLen = 0    #(BYTE NameLen)
    PlayerName = ""    #(String PlayerName)
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)
    RealmLV = 0    #(WORD RealmLV)
    PKScore = 0    #(DWORD PKScore)
@@ -17558,6 +17560,8 @@
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17569,6 +17573,8 @@
        self.NameLen = 0
        self.PlayerName = ""
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.RealmLV = 0
        self.PKScore = 0
@@ -17582,6 +17588,8 @@
        length += len(self.PlayerName)
        length += 1
        length += 4
        length += 4
        length += 4
        length += 2
        length += 4
        length += 1
@@ -17594,6 +17602,8 @@
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.PKScore)
@@ -17606,6 +17616,8 @@
                                NameLen:%d,
                                PlayerName:%s,
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                RealmLV:%d,
                                PKScore:%d,
@@ -17616,6 +17628,8 @@
                                self.NameLen,
                                self.PlayerName,
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.RealmLV,
                                self.PKScore,
@@ -17713,6 +17727,8 @@
    PlayerName = ""    #(String PlayerName)// 跨服名字
    Job = 0    #(BYTE Job)
    LV = 0    #(WORD LV)
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    MaxHP = 0    #(DWORD MaxHP)// 默认满血,求余亿部分
    MaxHPEx = 0    #(DWORD MaxHPEx)// 默认满血,整除亿部分
    MaxProDef = 0    #(DWORD MaxProDef)// 最大护盾
@@ -17729,6 +17745,8 @@
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17740,6 +17758,8 @@
        self.PlayerName = ""
        self.Job = 0
        self.LV = 0
        self.Face = 0
        self.FacePic = 0
        self.MaxHP = 0
        self.MaxHPEx = 0
        self.MaxProDef = 0
@@ -17755,6 +17775,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -17765,6 +17787,8 @@
        data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.MaxHP)
        data = CommFunc.WriteDWORD(data, self.MaxHPEx)
        data = CommFunc.WriteDWORD(data, self.MaxProDef)
@@ -17777,6 +17801,8 @@
                                PlayerName:%s,
                                Job:%d,
                                LV:%d,
                                Face:%d,
                                FacePic:%d,
                                MaxHP:%d,
                                MaxHPEx:%d,
                                MaxProDef:%d
@@ -17787,6 +17813,8 @@
                                self.PlayerName,
                                self.Job,
                                self.LV,
                                self.Face,
                                self.FacePic,
                                self.MaxHP,
                                self.MaxHPEx,
                                self.MaxProDef
@@ -52937,6 +52965,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
    RealmLV = 0    #(WORD RealmLV)// 玩家境界等级
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 玩家战力
    Relation = 0    #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
    IsNeedGold = 0    #(BYTE IsNeedGold)// 是否需要仙玉召唤
@@ -52955,6 +52985,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -52968,6 +53000,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.Relation = 0
        self.IsNeedGold = 0
@@ -52983,6 +53017,8 @@
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 1
        length += 1
@@ -52997,6 +53033,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteBYTE(data, self.Relation)
        data = CommFunc.WriteBYTE(data, self.IsNeedGold)
@@ -53011,6 +53049,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                Relation:%d,
                                IsNeedGold:%d
@@ -53023,6 +53063,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.Relation,
                                self.IsNeedGold