ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -371,10 +371,10 @@
             4083:ChConfig.TriggerType_AddThumpHitPer, # 增加重击伤害百分比
             4084:ChConfig.TriggerType_ThumpHit, # 对第一目标重击触发技能
             4085:ChConfig.TriggerType_SkillSuccess,  # 任何技能释放成功都可触发 76    加印记
             4086:ChConfig.TriggerType_AttackAddSkillPer,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
             4087:ChConfig.TriggerType_AttackAddSkillPer,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
             4088:ChConfig.TriggerType_AttackAddSkillPer,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
             4089:ChConfig.TriggerType_AttackAddSkillPer,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
             4086:ChConfig.TriggerType_AttackAddSkillPerYinji,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 为了飘字使用
             4087:ChConfig.TriggerType_AttackAddSkillPerYinji,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 为了飘字使用
             4088:ChConfig.TriggerType_AttackAddSkillPerYinji,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 为了飘字使用
             4089:ChConfig.TriggerType_AttackAddSkillPerYinji,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 为了飘字使用
             4090:ChConfig.TriggerType_AttackOver,  # 攻击(对敌技能)后被动技能被触发 4
             4091:ChConfig.TriggerType_SkillOverNoAttack,   # 技能释放后 与TriggerType_AttackOver相反19,
             4092:ChConfig.TriggerType_SkillSuccess,  # 任何技能释放成功都可触发 76  减印记