| | |
| | | GameWorld.ErrLog("没有该信息类型逻辑处理!")
|
| | |
|
| | | except:
|
| | | GameWorld.ErrLog("OnCrossServerReceiveMsg: %s" % (traceback.format_exc()))
|
| | | if GameWorld.GetGameWorld().GetDebugLevel():
|
| | | raise BaseException(str(traceback.format_exc()))
|
| | | GameWorld.RaiseException("跨服服务器接收信息处理报错 \r\n%s" % str(traceback.format_exc()))
|
| | | return
|
| | |
|
| | | def ClientServerMsg_ServerInitOK(serverGroupID, tick):
|
| | |
| | | GameWorld.ErrLog("没有该信息类型逻辑处理!")
|
| | |
|
| | | except:
|
| | | GameWorld.ErrLog("OnClientServerReceiveMsg: %s" % (traceback.format_exc()))
|
| | | if GameWorld.GetGameWorld().GetDebugLevel():
|
| | | raise BaseException(str(traceback.format_exc()))
|
| | | |
| | | GameWorld.RaiseException("子服服务器接收信息处理报错\r\n%s" % str(traceback.format_exc()))
|
| | | return
|
| | |
|
| | | def MapServer_ClientServerReceiveMsg(msgType, msgData):
|