hxp
2021-02-20 71a5b8c236d7538053a3a893adccaa0d59798521
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -90,7 +90,6 @@
# @change: "2014-12-01 19:10" ljd 增加领取合服活动登陆奖励事件记录
# @change: "2014-12-21 23:00" hxp 增加功能奖励物品
# @change: "2014-12-23 00:30" hxp 充值前/消费时流向信息扩展(增加各大功能信息)
# @change: "2015-01-27 22:30" hxp 增加转生等级变更流向
# @change: "2015-02-05 15:00" hxp 充值送礼流向扩展信息字典
# @change: "2015-02-27 21:00" hxp 增加大师等级升级流向; 重新开启技能学习流向
# @change: "2015-03-30 14:00" hxp 增加击杀NPC流向
@@ -125,6 +124,8 @@
        pid = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_PlayerFromPID)
        dataDict["pid"] = pid
        dataDict["fightPower"] = curPlayer.GetFightPower()
        dataDict["PlayerLV"] = curPlayer.GetLV()
        dataDict["IP"] = curPlayer.GetIP()
    dataDict["time"] = str(datetime.datetime.today()).split(".")[0]
    
    dataStr = str(dataDict)
@@ -153,10 +154,18 @@
    ip = curPlayer.GetIP()
    loginTime = curPlayer.GetLoginTime()
    name = curPlayer.GetName()
    mapID = GameWorld.GetMap().GetMapID()
    lineID = GameWorld.GetGameWorld().GetLineID()
    
    dataDict = {'Type':'login', 'IP':str(ip), 'AccID':accID,
    dataDict = {'Type':'login', 'IP':str(ip), 'AccID':accID, 'mapID':mapID, 'lineID':lineID,
                'Name':name, 'LoginTime':str(loginTime), 'LogoutTime':'', 'MFPFightPower':GetMFPFightPowerInfo(curPlayer)}
    
    if GameWorld.IsCrossServer():
        regCrossZoneID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqCrossFBZoneID)
        regCrossMapID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqCrossFBMapID)
        regCrossLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqCrossFBFuncLine)
        dataDict.update({"RegCrossZoneID":regCrossZoneID, "RegCrossMapID":regCrossMapID, "RegCrossLineID":regCrossLineID})
    #发送封包
    SendEventPack("LogInOut", dataDict, curPlayer)
    return
@@ -354,6 +363,8 @@
    #发送封包
    SendEventPack("CTGError", dataDict, curPlayer)
    GameWorld.ErrLog("%s. %s" % (errorInfo, addDict), curPlayer.GetPlayerID())
    GameWorld.SendGameError("GameWarning", "CTGError:%s - %s"%(errorInfo, dataDict))
    return
def DR_CTGOK(curPlayer, addDict):
@@ -431,24 +442,6 @@
    #发送封包
    SendEventPack("PlayerCoinAfterCharge", dataDict, curPlayer)
    return
## 玩家商城购买物品
#  @param curPlayer: 玩家实例
#  @param buyItemID: 购买物品id
#  @param buyItemCount: 购买物品数量
#  @param buyItemGUID: GUID
#  @return: None
def DR_PlayerSupermarket(curPlayer, buyItemID, buyItemCount, buyItemGUID):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'ItemID':buyItemID, 'ItemCount':buyItemCount,
                'ItemGUID':buyItemGUID}
    #发送封包
    SendEventPack("PlayerSupermarket", dataDict, curPlayer)
    return
## 玩家升级
#  @param curPlayer: 玩家实例
@@ -464,26 +457,6 @@
    #发送封包
    SendEventPack("PlayerUpgrade", dataDict, curPlayer)
    return
## 玩家转生等级变更
#  @param curPlayer: 玩家实例
#  @param reincarnationLvBefore: 之前转生次数
#  @param playerLVExBefore: 之前转生等级
#  @param eventName:
#  @return: None
def DR_PlayerLVExChange(curPlayer, reincarnationLvBefore, playerLVExBefore, eventName, addDataDict={}):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'ReincarnationLv':curPlayer.GetReincarnationLv(),
                'PlayerLV':curPlayer.GetLV(), 'PlayerLVEx':curPlayer.GetLVEx(),
                'TotalExp':curPlayer.GetTotalExp(), 'ReincarnationLvBefore':reincarnationLvBefore,
                'PlayerLVExBefore':playerLVExBefore, "EventName":eventName}
    dataDict.update(addDataDict)
    #发送封包
    SendEventPack("PlayerLVExChange", dataDict, curPlayer)
    return
## 玩家大师等级变更
@@ -551,18 +524,6 @@
    SendEventPack("LVAward", dataDict, curPlayer)
    return
##合服登陆奖励
def DR_MixLoginDayAward(curPlayer, getState):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(),
                'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(),
                "rewardState":getState
                }
    SendEventPack("MixLoginDayAward", dataDict, curPlayer)
    return
## 使用新手媒体卡
#  @param curPlayer: 玩家实例
#  @param cardStr: 卡号
@@ -606,18 +567,6 @@
    dataDict["PlayerName"] = curPlayer.GetPlayerName()
    
    SendEventPack("OpenServerAward", dataDict, curPlayer)
    return
## 合服活动奖励领取情况
#  @param curPlayer: 玩家实例
#  @param dataDict: 记录信息字典
#  @return: None
def DR_MixServerAward(curPlayer, dataDict):
    dataDict["PlayerID"] = curPlayer.GetPlayerID()
    dataDict["AccID"] = curPlayer.GetAccID()
    dataDict["PlayerName"] = curPlayer.GetPlayerName()
    SendEventPack("MixServerAward", dataDict, curPlayer)
    return
## GM执行命令操作
@@ -901,6 +850,13 @@
    elif moneyType in ShareDefine.TYPE_Price_CurrencyDict:
        SendEventPack("GiveCurrency_%s" % moneyType, dataDict)
        
    return
## 获得金钱失败
def DR_GiveMoneyError(curPlayer, priceType, value, giveType, addDataDict):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), "GiveType":giveType, "GiveValue":value, "AddDataDict":addDataDict}
    SendEventPack("GiveMoneyError_%s" % priceType, dataDict, curPlayer)
    return
## 获得物品
@@ -1438,26 +1394,6 @@
    SendEventPack("CollectNPCOK", dataDict, curPlayer)
    return
## 玩家领取充值特惠活动奖励
#  @param curPlayer: 玩家实例
#  @param actionID: 活动id
#  @param actionNum: 活动编号
#  @param itemID: 物品id
#  @param itemCnt: 物品数量
#  @param isPutIn: 是否放入
#  @param prizeIndex: 奖励中的第x种奖励
#  @return
def DR_PlayerTeHuiRechargePrize(curPlayer, actionID, actionNum, itemID, itemCnt, isPutIn, prizeIndex):
    #MySql不识别 True False,改成1和0
    isPutIn = 1 if isPutIn else 0
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'ActionID':actionID, 'ActionNum':actionNum,
                'IsPutIn':isPutIn, "ItemID":itemID, "ItemCount":itemCnt, 'PrizeIndex':prizeIndex}
    SendEventPack("TeHuiRechargePrize", dataDict, curPlayer)
    return
## 领取投资回报
#  @param curPlayer: 玩家实例
@@ -1497,24 +1433,6 @@
    
    #发送封包
    SendEventPack("TreasureResult", dataDict, curPlayer)
    return
## 消费VIP升级记录
#  @param curPlayer
#  @param lastLV ԭVIPLV
#  @param curExp 当前VIP经验
#  @param addExp 增加VIP经验
#  @param costType 花费类型
#  @param costGold 花费数
#  @return: None
def DR_PlayerCostVIPLV(curPlayer, lastLV, curExp, addExp, costType, costGold):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'VIPLv':curPlayer.GetVIPLv(), 'lastVIPLv':lastLV,
                'curExp':curExp, 'addExp':addExp, 'costType':costType, 'costGold':costGold}
    #发送封包
    SendEventPack("PlayerCostVIPLV", dataDict, curPlayer)
    return
## 玩家提交bug及建议
@@ -1585,9 +1503,9 @@
## 玩家境界升级
#  @return
def DR_RealmLVUp(curPlayer, realmlv, realmPoint, needRealmPoint):
def DR_RealmLVUp(curPlayer, realmlv):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
                'AccID':curPlayer.GetAccID(), 'realmlv':realmlv, 'curRealmPoint':realmPoint, 'costRealmPoint':needRealmPoint,
                'AccID':curPlayer.GetAccID(), 'realmlv':realmlv,
                'playerlv':curPlayer.GetLV(), 'power':curPlayer.GetFightPower()}
    
    #发送封包
@@ -1619,3 +1537,20 @@
    #发送封包
    SendEventPack("FightPowerChangeInfo", dataDict, curPlayer)
    return
## 玩家周狂欢(七天巡礼)
#  @return
def DR_WeekPartyPoint(curPlayer, dayIndex, point):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(),
                'AccID':curPlayer.GetAccID(), 'dayIndex':dayIndex, 'point':point}
    #发送封包
    SendEventPack("WeekPartyPoint", dataDict, curPlayer)
    return
def DR_FeastWeekPartyPoint(curPlayer, dayIndex, point):
    ##节日巡礼
    dataDict = {'PlayerID':curPlayer.GetPlayerID(),
                'AccID':curPlayer.GetAccID(), 'dayIndex':dayIndex, 'point':point}
    #发送封包
    SendEventPack("FeastWeekPartyPoint", dataDict, curPlayer)
    return