| | |
| | | PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_BindJadeWheel, infoDict)
|
| | | PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, giveMoney, ChConfig.Def_GiveMoney_BindJadeWheel, isSysHint=False)
|
| | | SyncBindJadeWheelResult(curPlayer, gridNum)
|
| | | |
| | | if giveMoney >= IpyGameDataPY.GetFuncCfg('BindJadeWheelNotice'):
|
| | | PlayerControl.WorldNotify(0, 'BindJadeNotice', [curPlayer.GetName(), giveMoney])
|
| | | return
|
| | |
|
| | | def SyncBindJadeWheelResult(curPlayer, gridNum=0):
|