| | |
| | |
|
| | | return True
|
| | |
|
| | | def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, exInfo=[]):
|
| | | def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, exInfo=[], autoSort=False):
|
| | | ## 更新玩家排行榜
|
| | |
|
| | | #if not cmpValue and not cmpValue2 and not cmpValue3:
|
| | |
| | | if bType in ShareDefine.BTValue1_OfficialRankList:
|
| | | value1 = curPlayer.GetOfficialRank()
|
| | | GameServer_UpdateBillboard(bType, playerJob, playerID, playerName, playerOpInfo,
|
| | | value1, value2, cmpValue, cmpValue2, cmpValue3, 0, exInfo)
|
| | | value1, value2, cmpValue, cmpValue2, cmpValue3, 0, exInfo, autoSort)
|
| | | return
|
| | |
|
| | | def GameServer_UpdateBillboard(bType, bType2, bID, bName, bName2, value1, value2, cmpValue, cmpValue2=0, cmpValue3=0, bID2=0, exInfo=[]):
|
| | | def GameServer_UpdateBillboard(bType, bType2, bID, bName, bName2, value1, value2, cmpValue, cmpValue2=0, cmpValue3=0, bID2=0, exInfo=[], autoSort=False):
|
| | | sendMsg = "%s" % ({"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo,
|
| | | "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3}) |
| | | "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "autoSort":autoSort}) |
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboard", sendMsg, len(sendMsg))
|
| | | GameWorld.DebugLog("同步GameServer排行榜:bType=%s,cmpValue=%s, %s" % (bType, cmpValue, sendMsg), bID)
|
| | | return
|