| | |
| | | import GameWorldAverageLv
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| | | import PlayerDBOper
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| | | import PlayerGeTui
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| | | #import PlayerManorWar
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| | | import GameWorldBoss
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| | | import PlayerCompensation
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| | | import ReadChConfig
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| | |
| | | PlayerDBOper.PyDBProccess(tick)
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| | |
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| | | #拍卖行
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| | | AuctionHouse.OnAuctionItemTimeProcess(curTime)
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| | | AuctionHouse.OnAuctionItemTimeProcess(curTime, tick)
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| | |
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| | | #每整分钟处理一次
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| | | curDateTime = datetime.datetime.today()
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| | |
| | |
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| | | # 仙盟联赛
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| | | GameWorldFamilyWar.OnMapServerInitOK()
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| | | # 领地争夺战
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| | | #PlayerManorWar.OnMapServerInitOK()
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| | |
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| | | # 跨服服务器状态
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| | | isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
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