hxp
2019-03-25 71ea04a0d2f445b3b3947175bacc6829a5996af9
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,7 +44,6 @@
import GameWorldOpenServerCampaign
import ShareDefine
import GameDataRecord
import GameWorldShopItem
import PlayerCompensation
import PlayerFB
import UpdatePlayerName
@@ -531,14 +530,6 @@
        PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName))
        return
    
    if callName == 'UpdRechargeRankBillboard':     #地图服务器更新玩家通知特惠累计充值排行榜
        PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName))
        return
    if callName == 'UpdCostRankBillboard':     #地图服务器更新玩家通知特惠累计消费排行榜
        PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName))
        return
    if callName == 'UpdateTotalRechargeBillboard':    #地图服务器更新玩家充值总数排行榜
        PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName))
        return
@@ -718,12 +709,6 @@
    # 全局击杀数统计
    if callName =="GlobalKillCount":
        GameWorldProcess.UpdGlobalKillCount(eval(resultName))
        return
    # 自定义商店全服限购次数清空
    if callName =="ShopItemClearBuyCnt":
        shopID = eval(resultName)[0]
        GameWorldShopItem.DoShopItemClearBuyCnt(shopID)
        return
    
    # 新手指导员天数
@@ -935,11 +920,6 @@
#        if not curPlayer:
#            return
#        resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
    # 自定义商店物品
    if callName == "ShopItem":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName))
     
    # 玩家天梯奖励
    if callName == "HighLadderReward":