| | |
| | | Def_Skill_Effect_AttackMove = 2100 # NPC位移战斗
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| | | Def_Skill_Effect_RandSkill = 2101 # 从效果值获取随机技能
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| | | Def_Skill_Effect_HPPerLimit = 2102 # 血量限制
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| | |
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| | | Def_Skill_Effect_AppointNPC = 2103 # 指定释放的NPCID 和 Def_UseSkillTag_AppointNPC 搭配使用
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| | | #-----------
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| | | #变身技能(召唤)效果ID
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| | | Def_Skill_Effect_SummonMapNPC = 1162
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| | |
| | | ) = range(Def_UseSkillAim_Type)
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| | |
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| | | #技能施法目标类型, 修改此处应在Def_Dict_UseSkillTag_ObjType 相应更改
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| | | Def_UseSkillTag_Type = 15
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| | | Def_UseSkillTag_Type = 16
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| | | (
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| | | Def_UseSkillTag_None , #无需选择对象 0
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| | | Def_UseSkillTag_Self , #自己 1
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| | |
| | | Def_UseSkillTag_SummonMaster, #召唤兽主人 12
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| | | Def_UseSkillTag_CanAttackBaseNPC, #可攻击的野外小怪(含精英)怪物 13
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| | | Def_UseSkillTag_FriendNPC, #友好NPC 14
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| | | Def_UseSkillTag_AppointNPC, #指定NPC 15 必须和效果值配合 Def_Skill_Effect_AppointNPC
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| | |
|
| | | ) = range( 0, Def_UseSkillTag_Type )
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| | |
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| | |
| | | Def_UseSkillTag_SummonMaster : [IPY_GameWorld.gotPlayer, IPY_GameWorld.gotNPC],
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| | | Def_UseSkillTag_CanAttackBaseNPC : [IPY_GameWorld.gotNPC],
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| | | Def_UseSkillTag_FriendNPC : [IPY_GameWorld.gotNPC],
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| | | Def_UseSkillTag_AppointNPC : [IPY_GameWorld.gotNPC],
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| | | }
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| | |
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| | |
|