|  |  |  | 
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|  |  |  | singItem.Clear() | 
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|  |  |  | #=============================================================================================== | 
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|  |  |  | # # (跨服掉落功勋物品, 不给实际物品,转化为功勋值) | 
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|  |  |  | # elif curEffID == ChConfig.Def_Effect_ItemGiveGongXun and GameWorld.IsMergeServer(): | 
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|  |  |  | # elif curEffID == ChConfig.Def_Effect_ItemGiveGongXun and GameWorld.IsCrossServer(): | 
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|  |  |  | #    #======================================================================= | 
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|  |  |  | #    # # 不需要队伍提示 | 
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|  |  |  | #    # if not isTeamNotify: | 
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|  |  |  | 
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|  |  |  | mapID = curPlayer.GetMapID() | 
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|  |  |  | fbIpyData = FBCommon.GetFBIpyData(mapID) | 
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|  |  |  | if fbIpyData and not fbIpyData.GetGuardPick(): | 
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|  |  |  | GameWorld.DebugLog("该地图守护无法拾取物品! mapID=%s" % mapID, curPlayer.GetPlayerID()) | 
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|  |  |  | GameWorld.Log("该地图守护无法拾取物品! mapID=%s" % mapID, curPlayer.GetPlayerID()) | 
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|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  | #    #单人副本一键拾取 | 
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|  |  |  | 
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|  |  |  | #        SingleFBTPickUP(curPlayer, mapItemID, tick) | 
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|  |  |  | #        return | 
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|  |  |  |  | 
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|  |  |  | GameWorld.DebugLog("请求拾取物品, isGuard=%s,mapItemIDList=%s" % (isGuard, mapItemIDList), curPlayer.GetPlayerID()) | 
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|  |  |  | if not mapItemIDList: | 
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|  |  |  | GameWorld.ErrLog("没有指定要拾取的地图物品ID!", curPlayer.GetPlayerID()) | 
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|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  | succMapItemIDList = [] # 成功拾取的地图物品 | 
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|  |  |  | for mapItemID in mapItemIDList: | 
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|  |  |  | if __DoPickup(curPlayer, mapItemID, tick, isGuard): | 
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|  |  |  | succMapItemIDList.append(mapItemID) | 
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|  |  |  |  | 
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|  |  |  | GameWorld.DebugLog("    成功拾取物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID()) | 
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|  |  |  |  | 
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|  |  |  | if succMapItemIDList: | 
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|  |  |  | GameWorld.Log("成功拾取地图物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID()) | 
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|  |  |  |  | 
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|  |  |  | # 守护拾取的,附加同步守护拾取结果 | 
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|  |  |  | if isGuard and succMapItemIDList: | 
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|  |  |  | guradPickupSucc = ChPyNetSendPack.tagMCGuradPickupItemSucc() | 
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|  |  |  | 
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|  |  |  | ChConfig.Def_Effect_AddFBCnt:"Item_AddFBCnt", # 增加副本可进入次数 | 
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|  |  |  | ChConfig.Def_Effect_AddKillBossCnt:"Item_AddKillBossCnt", # 增加BOSS可击杀次数 | 
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|  |  |  | ChConfig.Def_Effect_AddMagicWeaponUpExp:"Item_AddMagicWeaponUpExp", # 增加法宝升星经验 | 
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|  |  |  | ChConfig.Def_Effect_ChatBubbleBox:"Item_ChatBubbleBox", # 激活聊天气泡框 | 
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|  |  |  | #ChConfig.Def_PhoneVip_EffID:"Item_AddPhoneVip", # 手机VIP物品卡 | 
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|  |  |  | #ChConfig.Def_Effect_AddZhenQiByTimes:"Item_AddZhenQiByTimes", # 增加真气按一天使用次数减少 | 
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|  |  |  | #ChConfig.Def_Effect_AddPrestige:"Item_AddPrestige",  # 给人物威望 | 
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|  |  |  | 
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|  |  |  | curMapItem.SetOwnerType(ownerType) | 
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|  |  |  | curMapItem.SetOwnerID(ownerID) | 
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|  |  |  |  | 
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|  |  |  | #GameWorld.DebugLog("AddMapDropItem ID=%s,ownerType=%s,ownerID=%s,GetDropTick=%s,isBind=%s" | 
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|  |  |  | #                   % (curMapItem.GetID(), ownerType, ownerID, curMapItem.GetDropTick(), curItem.GetIsBind())) | 
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|  |  |  | if dropNPCID: | 
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|  |  |  | itemNoteDict = ItemCommon.GetItemNoteDict(curItem, curItem.GetCount()) | 
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|  |  |  | GameWorld.Log("AddMapDropItem mapItemID=%s,ownerType=%s,ownerID=%s,mapItemDataStr=%s,itemNoteDict=%s" | 
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|  |  |  | % (curMapItem.GetID(), curMapItem.GetOwnerType(), curMapItem.GetOwnerID(), itemDataStr, itemNoteDict)) | 
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|  |  |  | return curMapItem | 
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|  |  |  |  | 
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|  |  |  | def GetMapDropItemDataStr(curItem, effIndex=0, ownerInfo=[], dropNPCID=0, isOnlySelfSee=False): | 
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