ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -31,6 +31,7 @@ import GameWorld import IPY_GameServer import MergeBroadcast import IpyGameDataPY import ShareDefine import ChConfig import types @@ -315,3 +316,12 @@ sysMsg = '%s'%([actionid, addCnt]) curPlayer.MapServer_QueryPlayerResult(0, 0, "AddFamilyActivity", sysMsg, len(sysMsg)) return ## 获取功能限制等级(等级条件为全局) def GetFuncLimitLV(funcID): ipyData = IpyGameDataPY.GetIpyGameData("FuncOpenLV", funcID) if not ipyData: return 0 return ipyData.GetLimitLV()