hxp
2018-09-12 73f586a3147b956b81e56aa6c6ffdfefa4cff1cc
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -943,7 +943,17 @@
        if gameWorld.GetCloseFBTick() > 0:
            #不可进入
            return False
        if askStruct.GetTeamLV() == IPY_GameWorld.tmlLeader:
            '''原因:
                                队长退出组队副本,其他队员还在里面,此时副本不会被关闭
                                 队长在队伍ID不变的情况下又组了其他人,然后又想进去该副本,那么这时会进入之前队员还在的那条队伍分线,导致队伍线路错乱
                                所以此处不允许该队长进入,并提示其等待或重新建队进入
            FBinCantEnter 副本清理中,请等待关闭或重新创建队伍进入
            '''
            return False, "FBinCantEnter"
        #副本在等待关闭状态不允许玩家进入
        return (gameWorld.GetOpenState() != IPY_GameWorld.fbosWaitForClose)
@@ -1041,7 +1051,7 @@
    #根据副本需求, 过滤NPC
    for curNPC in gameNPCList:
        #尸体不处理
        if curNPC.GetHP() <= 0:
        if GameObj.GetHP(curNPC) <= 0:
            continue
        
        #召唤兽特殊判断
@@ -1370,7 +1380,7 @@
    fbIpyData = GetFBIpyData(mapID)
    maxTimes = fbIpyData.GetDayTimes()
    MWPrivilegeID = fbIpyData.GetExtraTimesMWPriID()
    wmpIpyData = PlayerMagicWeapon.GetMagicWeaponPrivilege(curPlayer, MWPrivilegeID)
    mwAddCnt = 0#wmpIpyData.GetEffectValue() if wmpIpyData else 0
    extraTimesVIPPriID = fbIpyData.GetExtraTimesVIPPriID()
    extraCnt = PlayerVip.GetPrivilegeValue(curPlayer, extraTimesVIPPriID)
@@ -1386,7 +1396,7 @@
    enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
    maxTimes = fbIpyData.GetDayTimes()
    MWPrivilegeID = fbIpyData.GetExtraTimesMWPriID()
    wmpIpyData = PlayerMagicWeapon.GetMagicWeaponPrivilege(curPlayer, MWPrivilegeID)
    mwAddCnt = 0#wmpIpyData.GetEffectValue() if wmpIpyData else 0
    maxTimes += mwAddCnt #法宝增加的次数加到基础次数里
    extraTimesVIPPriID = fbIpyData.GetExtraTimesVIPPriID()
@@ -1722,7 +1732,7 @@
            return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_BuyFbCntDay % mapID, hasBuyCnt + 1)
    Sync_FBPlayerFBBuyCount(curPlayer, [mapID])
    PlayerControl.NotifyCode(curPlayer, 'FBEnterTimeBuy', [mapID])
    lastRegainTime= curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbCntRegainStartTime % mapID)
    if lastRegainTime:
        maxDayTimes = ipyData.GetDayTimes()