xdh
2018-12-05 750c9825cf5c6e16b108e5b89de9d41de1390e2b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -164,7 +164,9 @@
            GameWorld.GetGameWorld().SetGameWorldDict(FBPlayerDict_TotalExp % playerID, 0)
            GameWorld.GetGameWorld().SetGameWorldDict(FBPlayerDict_TotalExpPoint % playerID, 0)
            EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_ElderBattlefield, 0, ChConfig.CME_Log_Start)
    else:
        rebornBuffLV = GameWorld.GetGameFB().GetPlayerGameFBDictByKey(playerID, FBPlayerDict_RebornBuffLV)
        __DoAddRebornBuff(curPlayer, rebornBuffLV, tick)
    DoFBHelp(curPlayer, tick)
    return
@@ -198,7 +200,8 @@
    for buffID in buffIDList:
        BuffSkill.DelBuffBySkillID(curPlayer, buffID, tick)
    
    skillBuffID = IpyGameDataPY.GetFuncCfg('ElderBattlefieldRobot', 3)
    BuffSkill.DelBuffBySkillID(curPlayer, skillBuffID, tick)
    return
@@ -219,6 +222,7 @@
    gameFB = GameWorld.GetGameFB()
    gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_ContKillCntEx, 0)
    gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_EnemyID, 0)
    gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_RebornBuffLV, 0)
    return
@@ -386,7 +390,7 @@
    emptySpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
    mapID = GameWorld.GetMap().GetMapID()
    if mapID != ChConfig.Def_FBMapID_ElderBattlefield or isLogin or emptySpace < needSpace:
        PlayerControl.SendMailByKey("ElderBattlefieldMail", [curPlayer.GetPlayerID()], rewardItemList)
        PlayerControl.SendMailByKey("ElderBattlefieldMail" if mapID == ChConfig.Def_FBMapID_ElderBattlefield else 'ElderBattlefieldMail2', [curPlayer.GetPlayerID()], rewardItemList)
    else:
        for itemID, itemCnt, isBind in rewardItemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem], event=["ElderBattlefield", False, {}])
@@ -504,6 +508,9 @@
        # 击杀方处理
        killCnt = gameFB.GetPlayerGameFBDictByKey(playerID, FBPlayerDict_KillCnt) + 1  # 击杀数
        gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_KillCnt, killCnt)
        if killCnt == 1:#首杀提示
            PlayerControl.NotifyCode(atkobj, 'AncientBattlefield_10', [1])
        contKillCntEx = gameFB.GetPlayerGameFBDictByKey(playerID, FBPlayerDict_ContKillCntEx) + 1  # 连杀数
        gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_ContKillCntEx, contKillCntEx)
        #连杀广播
@@ -660,18 +667,20 @@
    rebornBuffLV = GameWorld.GetGameFB().GetPlayerGameFBDictByKey(playerID, FBPlayerDict_RebornBuffLV)
    if rebornBuffLV >= IpyGameDataPY.GetFuncCfg('ElderBattlefieldRobot', 4):
        return
    skillBuffID = IpyGameDataPY.GetFuncCfg('ElderBattlefieldRobot', 3) + rebornBuffLV
    __DoAddRebornBuff(curPlayer, rebornBuffLV+1, tick)
    return
def __DoAddRebornBuff(curPlayer, rebornBuffLV, tick):
    skillBuffID = IpyGameDataPY.GetFuncCfg('ElderBattlefieldRobot', 3) + rebornBuffLV - 1
    skillBuff = GameWorld.GetGameData().GetSkillBySkillID(skillBuffID)
    if not skillBuff:
        GameWorld.Log("上古复活加buff   找不到技能%s" % skillBuffID)
        return
    GameWorld.GetGameFB().SetPlayerGameFBDict(playerID, FBPlayerDict_RebornBuffLV, rebornBuffLV+1)
    playerID = curPlayer.GetID()
    GameWorld.GetGameFB().SetPlayerGameFBDict(playerID, FBPlayerDict_RebornBuffLV, rebornBuffLV)
    buffType = SkillCommon.GetBuffType(skillBuff)
    BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick)
    return
## 设置玩家随机坐标点
def __SetPlayerRandomPos(curPlayer):