| | |
| | | TYPE_WorldBossOnlineCntTick = 26 # 定时世界BOSS刷新时间计算 在线玩家数量
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| | | TYPE_TimeShopProcessTick = 27 # 定时商店处理间隔
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| | | TYPE_WorldBossProcessTick = 28 # BOSS重生检查间隔
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| | | TYPE_WorldBossGeTuiTick = 29 # BOSS个推
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| | | TYPE_WorldNewGuyGeTuiTick = 30 # 低级新玩家离开5分钟后唤回
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| | |
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| | | TYPE_Tick_Time = [
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| | | 1000 * 60 * 3 , #0 查看地图的活动人数 3分钟/次
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| | |
| | | 1000 * 60 * 5 , #26 定时世界BOSS刷新时间计算 在线玩家数量
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| | | 1000 * 60 , #27 定时商店处理间隔
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| | | 1000 * 1 , #28 BOSS重生检查间隔
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| | | 1000*45, #29 BOSS个推
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| | | 1000*60, #30 低级新玩家离开5分钟后唤回
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| | | ]
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| | |
|
| | | TYPE_Tick_Count = len(TYPE_Tick_Time)
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| | |
| | | Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt' #当前发题总数
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| | | Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
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| | | Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
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| | | Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知
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| | | Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名)
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| | | Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数
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| | | Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID)
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| | |
| | | ShareDefine.Def_BT_NewFCCostGold : 5, #消费排行榜(仙界盛典)
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| | |
|
| | | ShareDefine.Def_BT_Arena : 1000, #竞技场榜
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| | | ShareDefine.Def_BT_Environment : 20, #环保榜 (垃圾分类活动)
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| | | ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜
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| | | ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜
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| | | ShareDefine.Def_BT_CharmDay : 100, #魅力日榜
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| | | ShareDefine.Def_BT_BossTrialSubmit : 1000, #boss凭证 (boss历练活动)
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| | | }
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| | |
|
| | | #排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
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| | |
| | | Def_ForbiddenTalk = "ForbiddenTalk" # 禁言
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| | | Def_TalkTick = "ForbiddenTalk" # 聊天间隔
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| | |
|
| | | Def_PDict_GeTuiSet = "GetuiSet" # 推送提醒的设置
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| | | Def_PDict_NoGeTuiTime = "NoGetuiTime" # 推送提醒免打扰时间,将字符串组合数字
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| | |
|
| | | Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s" #查询PK排行榜tick,参数(zoneID, seasonID)
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| | |
|
| | | #主城地图、缥缈宗
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| | |
| | | Def_FBMapID_QueenRelics = 51010
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| | | #跨服竞技场
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| | | Def_FBMapID_CrossRealmPK = 32010
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| | | #跨服排位
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| | | Def_FBMapID_CrossChampionship = 32070
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| | | #跨服蓬莱仙境
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| | | Def_FBMapID_CrossPenglai = 32020
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| | | #跨服魔化之地
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| | | Def_FBMapID_CrossDemonLand = 32080
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| | | #跨服妖王
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| | | Def_FBMapID_CrossDemonKing = 32030
|
| | | #本服妖王
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| | |
| | | Def_FBMapID_CrossGrasslandLing = 32040
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| | | #跨服仙草园
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| | | Def_FBMapID_CrossGrasslandXian = 32050
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| | | #跨服战场
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| | | Def_FBMapID_CrossBattlefield = 32060
|
| | | #情缘副本
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| | | Def_FBMapID_Love = 31300
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| | |
|
| | | #需要刷世界BOSS的副本
|
| | | WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing]
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| | | #跨服地图
|
| | | Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
|
| | | Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
|
| | | #跨服分区类型配置, 没配置的默认 CrossZoneComm
|
| | | Def_CrossZoneTypeName = {0:"CrossZoneComm", # 特殊0,默认常规分区
|
| | | Def_FBMapID_CrossPenglai:"CrossZoneComm",
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| | | Def_FBMapID_CrossDemonLand:"CrossZoneComm",
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| | | Def_FBMapID_CrossRealmPK:"CrossZonePK",
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| | | Def_FBMapID_CrossDemonKing:"CrossZonePK",
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| | | Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
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| | | Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
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| | | Def_FBMapID_CrossBattlefield:"CrossZonePK",
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| | | Def_FBMapID_CrossChampionship:"CrossZonePK",
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| | | }
|
| | | #跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
|
| | | Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
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| | | Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
|
| | | }
|
| | | #需要动态分配线路的跨服地图
|
| | | Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
|
| | |
| | | Def_Online = 1
|
| | | Def_OnlineNoClient = 2
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| | |
|
| | | # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
|
| | | # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 5 亲密
|
| | | (
|
| | | Def_SocialGroup_Contacts,
|
| | | Def_SocialGroup_Friend,
|
| | | Def_SocialGroup_Enemy,
|
| | | Def_SocialGroup_Black,
|
| | | ) = range(1, 5)
|
| | | Def_SocialGroup_Intimacy,
|
| | | ) = range(1, 6)
|
| | |
|
| | | Def_CDBPlayerRefresh_Online = "OnlineType"
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| | |
|
| | |
| | | Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
|
| | | Def_GiveMoney_AuctionGain, #拍卖获得利润
|
| | | ) = range(1000, 1000 + 29)
|
| | |
|
| | | Def_ItemID_GoldMoney = 20 # 直接给仙玉
|
| | | Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石
|
| | | Def_ItemID_SilverPaper = 500 # 直接给金票物品
|
| | | Def_ItemID_GongdePoint = 530 # 直接给功德点
|
| | | # 货币类型对应直接给货币物品ID
|
| | | MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
|
| | | IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
|
| | | IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
|
| | | ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
|
| | | }
|
| | |
|