| | |
| | | import IpyGameDataPY
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| | | import ChPyNetSendPack
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| | | import CrossRealmPlayer
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| | | import DataRecordPack
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| | | import PlayerControl
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| | | import NetPackCommon
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| | | import CrossRealmMsg
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| | | import ShareDefine
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| | | import PyGameData
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| | | import PlayerFB
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| | |
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| | | import time
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| | |
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| | |
| | |
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| | | g_bossRecDataDict = {} # boss对应rec记录缓存 {(zoneID, bossID):recData, ...}
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| | |
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| | | def GetCrossBossZoneIpyData(realMapID, dataMapID, copyMapID):
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| | | def GetCrossBossZoneID(realMapID, dataMapID, copyMapID):
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| | | ## 获取地图跨服boss所属分区
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| | | if dataMapID not in ChConfig.Def_CrossMapIDList:
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| | | return
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| | | if dataMapID not in ChConfig.Def_CrossZoneTableName:
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| | | GameWorld.ErrLog("跨服boss没有分区表!dataMapID=%s" % dataMapID)
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| | | return
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| | | tableName = ChConfig.Def_CrossZoneTableName[dataMapID]
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| | | return IpyGameDataPY.GetIpyGameData(tableName, realMapID, dataMapID, copyMapID)
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| | | return 0
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| | | # 固定线路分配的
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| | | if dataMapID in ChConfig.Def_CrossZoneMapTableName:
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| | | tableName = ChConfig.Def_CrossZoneMapTableName[dataMapID]
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| | | zoneIpyData = IpyGameDataPY.GetIpyGameData(tableName, realMapID, dataMapID, copyMapID)
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| | | if not zoneIpyData:
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| | | return 0
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| | | return zoneIpyData.GetZoneID()
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| | | |
| | | # 动态线路分配的
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| | | elif dataMapID in ChConfig.Def_CrossDynamicLineMap:
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| | | return PlayerFB.GetCrossDynamicLineZoneID(dataMapID, realMapID, copyMapID)
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| | | return 0
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| | |
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| | | def __GetCrossBossRecData(zoneID, bossID):
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| | | ## 获取跨服Boss Rec数据
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| | |
| | | ## 获取跨服世界boss是否活着
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| | | return GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_CrossBossIsAlive % (zoneID, bossID))
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| | |
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| | | def ClientServerMsg_ServerInitOK(serverGroupID):
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| | | ## 子服连接成功
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| | | def Sync_CrossBossInitDataToClientServer(serverGroupID=0):
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| | | ''' 同步跨服Boss活动数据到子服务器
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| | | @param serverGroupID: 为0时同步所有子服
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| | | '''
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| | |
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| | | bossInfoList = []
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| | | GameWorld.Log("同步给子服跨服boss信息: syncServerGroupID=%s" % (serverGroupID))
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| | | zoneIpyDataList = CrossRealmPlayer.GetCrossCommZoneIpyDataListByServerGroupID(serverGroupID)
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| | | if not zoneIpyDataList:
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| | | GameWorld.Log(" 没有跨服boss分区信息!")
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| | | return
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| | | |
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
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| | | for i in xrange(ipyDataMgr.GetBOSSInfoCount()):
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| | | ipyData = ipyDataMgr.GetBOSSInfoByIndex(i)
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| | | mapID = ipyData.GetMapID()
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| | | zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(mapID, serverGroupID)
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| | | if not zoneIpyData:
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| | | continue
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| | | for zoneIpyData in zoneIpyDataList:
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| | | zoneID = zoneIpyData.GetZoneID()
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| | | bossID = ipyData.GetNPCID()
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| | | bossRecData = __GetCrossBossRecData(zoneID, bossID)
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| | | killedTime = GetRecKilledTime(bossRecData)
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| | | refreshTime = GetRecRefreshTime(bossRecData)
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| | | killedRecord = GetRecKilledRecord(bossRecData)
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| | | isAlive = __GetCrossBossIsAlive(zoneID, bossID)
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| | | bossInfoList.append([zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive])
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| | | |
| | | if bossInfoList:
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| | | bossInfoDict = {"BossInfoType":"InitOK", "BossInfoList":bossInfoList}
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossInfo, bossInfoDict, [serverGroupID])
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| | | |
| | | bossInfoList = []
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| | | for i in xrange(ipyDataMgr.GetBOSSInfoCount()):
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| | | ipyData = ipyDataMgr.GetBOSSInfoByIndex(i)
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| | | mapID = ipyData.GetMapID()
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| | | if mapID not in ChConfig.Def_CrossMapIDList:
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| | | continue
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| | | bossID = ipyData.GetNPCID()
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| | | bossRecData = __GetCrossBossRecData(zoneID, bossID)
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| | | killedTime = GetRecKilledTime(bossRecData)
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| | | refreshTime = GetRecRefreshTime(bossRecData)
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| | | killedRecord = GetRecKilledRecord(bossRecData)
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| | | isAlive = __GetCrossBossIsAlive(zoneID, bossID)
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| | | killerExInfo = [] # 重连成功的信息同步不发送击杀者信息
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| | | bossInfoList.append([zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive, killerExInfo])
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| | | |
| | | if bossInfoList:
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| | | serverGroupIDList = [serverGroupID] if serverGroupID else zoneIpyData.GetServerGroupIDList()
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| | | bossInfoDict = {"BossInfoType":"InitOK", "BossInfoList":bossInfoList}
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossInfo, bossInfoDict, serverGroupIDList)
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| | | else:
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| | | GameWorld.Log("没有跨服boss信息! zoneID=%s" % zoneID)
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| | | |
| | | return
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| | |
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| | | def DoCrossBossOnKilled(bossID, killPlayerName, realMapID, dataMapID, copyMapID):
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| | | def DoCrossBossOnKilled(bossID, killPlayerName, realMapID, dataMapID, copyMapID, killerIDList):
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| | | ## 跨服boss被杀
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| | | zoneIpyData = GetCrossBossZoneIpyData(realMapID, dataMapID, copyMapID)
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| | | zoneID = 0 if not zoneIpyData else zoneIpyData.GetZoneID()
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| | | GameWorld.Log("击杀跨服boss: zoneID=%s,bossID=%s,realMapID=%s,dataMapID=%s,copyMapID=%s" |
| | | % (zoneID, bossID, realMapID, dataMapID, copyMapID))
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| | | zoneID = GetCrossBossZoneID(realMapID, dataMapID, copyMapID)
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| | | GameWorld.Log("击杀跨服boss: zoneID=%s,bossID=%s,realMapID=%s,dataMapID=%s,copyMapID=%s,killerIDList=%s" |
| | | % (zoneID, bossID, realMapID, dataMapID, copyMapID, killerIDList))
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| | | if not zoneID:
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| | | return
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| | |
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| | |
| | | refreshTime = SetBossRefreshTime(zoneID, bossID, killedTime, bossRecData)
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| | |
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| | | # 广播子服跨服boss被击杀
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| | | zoneIpyData = CrossRealmPlayer.GetCrossCommZoneIpyDataByZoneID(zoneID)
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| | | if zoneIpyData == None:
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| | | return
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| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
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| | | killedRecord = GetRecKilledRecord(bossRecData)
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| | | bossInfoList = [[zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive]]
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| | | killerExInfo = [killerIDList, dataMapID]
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| | | bossInfoList = [[zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive, killerExInfo]]
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| | | bossInfoDict = {"BossInfoType":"OnKilled", "BossInfoList":bossInfoList}
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossInfo, bossInfoDict, serverGroupIDList)
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| | | return
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| | |
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| | | def DoCrossBossStateChange(bossID, isAlive, dataMapID, realMapID, copyMapID):
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| | | ## 跨服boss状态变更
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| | | zoneIpyData = GetCrossBossZoneIpyData(realMapID, dataMapID, copyMapID)
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| | | zoneID = 0 if not zoneIpyData else zoneIpyData.GetZoneID()
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| | | zoneID = GetCrossBossZoneID(realMapID, dataMapID, copyMapID)
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| | | GameWorld.Log("跨服boss状态变更: zoneID=%s,bossID=%s,isAlive=%s,realMapID=%s,dataMapID=%s,copyMapID=%s"
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| | | % (zoneID, bossID, isAlive, realMapID, dataMapID, copyMapID))
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| | | if not zoneID:
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| | |
| | |
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| | | if isAlive:
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| | | # 广播子服跨服boss复活
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| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
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| | | stateInfo = [zoneID, bossID, isAlive]
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossState, stateInfo, serverGroupIDList)
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| | | |
| | | zoneIpyData = CrossRealmPlayer.GetCrossCommZoneIpyDataByZoneID(zoneID)
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| | | if zoneIpyData != None:
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| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
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| | | stateInfo = [zoneID, bossID, isAlive]
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossState, stateInfo, serverGroupIDList)
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| | | |
| | | return
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| | |
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| | | def __SetKilledRecord(bossRecData, killedTime, playerName):
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| | |
| | |
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| | | curTime = int(time.time())
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| | | if not PyGameData.g_sortBOSSRefreshList:
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| | | crossZoneName = GameWorld.GetCrossZoneName()
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| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
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| | | for i in xrange(ipyDataMgr.GetBOSSInfoCount()):
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| | | ipyData = ipyDataMgr.GetBOSSInfoByIndex(i)
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| | | bossID = ipyData.GetNPCID()
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| | | mapID = ipyData.GetMapID()
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| | | if mapID not in ChConfig.Def_CrossZoneTableName:
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| | | if mapID not in ChConfig.Def_CrossZoneTypeName:
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| | | continue
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| | | tableName = ChConfig.Def_CrossZoneTableName[mapID]
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| | | if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
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| | | zoneTypeName = ChConfig.Def_CrossZoneTypeName[mapID]
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| | | if not hasattr(ipyDataMgr, "Get%sCount" % zoneTypeName):
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| | | continue
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| | | for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
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| | | zoneIpyData = getattr(ipyDataMgr, "Get%sByIndex" % tableName)(i)
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| | | for i in xrange(getattr(ipyDataMgr, "Get%sCount" % zoneTypeName)()):
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| | | zoneIpyData = getattr(ipyDataMgr, "Get%sByIndex" % zoneTypeName)(i)
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| | | if zoneIpyData.GetCrossZoneName() != crossZoneName:
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| | | continue
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| | | zoneID = zoneIpyData.GetZoneID()
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| | | bossRecData = __GetCrossBossRecData(zoneID, bossID)
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| | | killedTime = GetRecKilledTime(bossRecData)
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| | |
| | |
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| | | return
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| | |
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| | | def GetCrossBossIsAliveOrCanReborn(zoneID, bossID):
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| | | ##BOSS是否活着或者可重生
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| | | if __GetCrossBossIsAlive(zoneID, bossID):
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| | | return True
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| | | bossRecData = __GetCrossBossRecData(zoneID, bossID)
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| | | killedTime = GetRecKilledTime(bossRecData)
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| | | refreshTime = GetRecRefreshTime(bossRecData) |
| | | curTime = int(time.time())
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| | | rebornSecond = max(0, refreshTime - (curTime - killedTime))
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| | | return rebornSecond == 0
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| | |
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| | | def OnCrossMapServerInitOK():
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| | | __SendMapServerAliveCrossBoss()
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| | | return
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| | |
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| | | def __SendMapServerAliveCrossBoss():
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| | | ## 同步当前还活着的boss,防止地图重启后已经刷新的boss不刷新
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| | | crossZoneName = GameWorld.GetCrossZoneName()
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| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
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| | | for i in xrange(IpyGameDataPY.IPY_Data().GetBOSSInfoCount()):
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| | | ipyData = IpyGameDataPY.IPY_Data().GetBOSSInfoByIndex(i)
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| | | bossID = ipyData.GetNPCID()
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| | | mapID = ipyData.GetMapID()
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| | | if mapID not in ChConfig.Def_CrossZoneTableName:
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| | | if mapID not in ChConfig.Def_CrossZoneTypeName:
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| | | continue
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| | | tableName = ChConfig.Def_CrossZoneTableName[mapID]
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| | | if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
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| | | zoneTypeName = ChConfig.Def_CrossZoneTypeName[mapID]
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| | | if not hasattr(ipyDataMgr, "Get%sCount" % zoneTypeName):
|
| | | continue
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| | | for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
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| | | zoneIpyData = getattr(ipyDataMgr, "Get%sByIndex" % tableName)(i)
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| | | for i in xrange(getattr(ipyDataMgr, "Get%sCount" % zoneTypeName)()):
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| | | zoneIpyData = getattr(ipyDataMgr, "Get%sByIndex" % zoneTypeName)(i)
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| | | if zoneIpyData.GetCrossZoneName() != crossZoneName:
|
| | | continue
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| | | zoneID = zoneIpyData.GetZoneID()
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| | | isAlive = __GetCrossBossIsAlive(zoneID, bossID)
|
| | | if not isAlive:
|
| | |
| | |
|
| | | syncBOSSIDList = []
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| | | for bossInfo in bossInfoList:
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| | | zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive = bossInfo
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| | | zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive, killerExInfo = bossInfo
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| | | bossRecData = __GetCrossBossRecData(zoneID, bossID)
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| | | SetRecKilledTime(bossRecData, killedTime)
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| | | SetRecRefreshTime(bossRecData, refreshTime)
|
| | |
| | | __SetCrossBossIsAlive(zoneID, bossID, isAlive)
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| | | syncBOSSIDList.append(bossID)
|
| | |
|
| | | if not killerExInfo:
|
| | | continue
|
| | | |
| | | killerIDList, dataMapID = killerExInfo
|
| | | for playerID in killerIDList:
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| | | killer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
|
| | | if not killer:
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| | | GameWorld.ErrLog("击杀跨服boss时主服玩家不在线, playerID=%s,dataMapID=%s,bossID=%s" % (playerID, dataMapID, bossID))
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| | | DataRecordPack.SendEventPack("CrossBoss_Error", {"PlayerID":playerID, "Error":"MainServerOffline"})
|
| | | continue
|
| | | msgInfo = str([dataMapID, bossID])
|
| | | killer.MapServer_QueryPlayerResult(0, 0, "CrossKillBoss", msgInfo, len(msgInfo))
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| | | |
| | | Sync_CrossBossInfo(None, syncBOSSIDList)
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| | | return
|
| | |
|