ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py
@@ -30,6 +30,7 @@ import ChPlayer import EventReport import ChNPC import ItemCommon FBPlayerDict_CurStep = 'FBPlayerDict_CurStep' # 当前阶段 @@ -350,7 +351,7 @@ itemData = GameWorld.GetGameData().GetItemByTypeID(itemID) if not itemData: return if curAlchemyLV < itemData.GetLV() - 1: if curAlchemyLV < ItemCommon.GetItemClassLV(itemData) - 1: #丹炉等级不足 continue