ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
@@ -73,6 +73,8 @@
        return
    isOK = False
    playerMoney = PlayerControl.GetMoneyReal(curPlayer, moneyType)
    if moneyType == ShareDefine.TYPE_Price_PayCoin:
        playerMoney = PlayerControl.GetPayCoinTotal(curPlayer)
    if playerMoney > moneyCount:
        isOK = PlayerControl.PayMoney(curPlayer, moneyType, playerMoney - moneyCount, ChConfig.Def_Cost_GM, {ChConfig.Def_Cost_Reason_SonKey:"SetMoney"}, isMinus=True)
    elif playerMoney < moneyCount:
@@ -81,6 +83,8 @@
        isOK = True
    if not isOK:
        GameWorld.DebugAnswer(curPlayer, "设置玩家货币失败,详见日志或流向")
    else:
        GameWorld.DebugAnswer(curPlayer, "设置%s%s=%s" % (moneyType, moneyNameDict.get(moneyType, moneyType), PlayerControl.GetMoneyReal(curPlayer, moneyType)))
        
    return