ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -461,8 +461,8 @@
                    return
        #直接扣,类似充值扣钱,这里是发放物品,可能会有发放失败的当做 CTGError 处理
        if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_PayCoin, orderCoin, eventName, {ChConfig.Def_Cost_Reason_SonKey:orderInfo, "orderInfo":orderInfo}):
            GameWorld.ErrLog("代币不足! appID=%s,orderInfo=%s,orderCoin=%s,curPayCoin=%s"
                             % (appID, orderInfo, orderCoin, PlayerControl.GetPayCoin(curPlayer)), curPlayer.GetPlayerID())
            GameWorld.ErrLog("代币不足! appID=%s,orderInfo=%s,orderCoin=%s,curPayCoinTotal=%s"
                             % (appID, orderInfo, orderCoin, PlayerControl.GetPayCoinTotal(curPlayer)), curPlayer.GetPlayerID())
            return
        
    addDRDict["payOrderType"] = payOrderType
@@ -584,12 +584,15 @@
    giveItemList += GetCTGGiveItemList(ipyData)
    giveItemList += selectItemList
    
    payType = ipyData.GetPayType()
    moneyType = ipyData.GetMoneyType() # 获得货币类型
    addGold = ipyData.GetGainGold() # 获得货币数
    gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送货币数,首次充值赠送仙玉时,此仙玉不给
    firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
    prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
    if moneyType == IPY_GameWorld.TYPE_Price_Gold_Money:
        if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life):
            prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍
        actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
        if actPrizeGold:
            prizeGold += actPrizeGold