| | |
| | | if data == '%s'%GMCommon.Def_GMKey_PlayerName:
|
| | | return GMCommon.Def_DoQueryLogDB, playerAccID
|
| | |
|
| | | accountData = DataServerPlayerData.tagDSAccount()
|
| | | accountData.ACCID = playerAccID
|
| | | accountData.adoLoad(userdb[UCN_DSAccount])
|
| | | |
| | | collection = userdb[UCN_DBPlayer]
|
| | | dbPlayer = DataServerPlayerData.tagDBPlayer()
|
| | | dbPlayer.IsDeleted = 0
|
| | |
| | | # 回复gm
|
| | | return GMCommon.Def_NoTag, ''
|
| | |
|
| | | roleDict = {}
|
| | | moneyMinusDict = {}
|
| | | collection = userdb[UCN_RoleNomalDict]
|
| | | docs = collection.find({'PlayerID':dbPlayer.PlayerID})
|
| | |
| | | obj.readRecord(doc['%s'%(i+1)])
|
| | | if obj.DictName.startswith("MoneyMinus_") and obj.DictValue > 0:
|
| | | moneyMinusDict[int(obj.DictName[len("MoneyMinus_"):])] = -obj.DictValue # 货币负值
|
| | | if 1 in moneyMinusDict and 2 in moneyMinusDict:
|
| | | if 1 in moneyMinusDict and 2 in moneyMinusDict and 4 in moneyMinusDict:
|
| | | break
|
| | | if obj.DictValue > 0:
|
| | | roleDict[obj.DictName] = obj.DictValue
|
| | |
|
| | | playerInfo = {
|
| | | 'AccID':dbPlayer.AccID, # 账号
|
| | |
| | | 'Job':dbPlayer.Job, # ְҵ
|
| | | 'LV':dbPlayer.LV, #玩家等级
|
| | | 'OfficialRank':dbPlayer.OfficialRank, #境界
|
| | | 'FightPower':dbPlayer.FightPower, #战斗力
|
| | | 'FightPower':dbPlayer.FightPowerEx * 100000000 + dbPlayer.FightPower, #战斗力
|
| | | 'VIPLV':dbPlayer.VIPLv, # vip等级
|
| | |
|
| | | 'MapID':dbPlayer.MapID, #当前地图id
|
| | | 'Gold':moneyMinusDict[1] if 1 in moneyMinusDict else dbPlayer.Gold, # 元宝
|
| | | 'GoldPaper':moneyMinusDict[2] if 2 in moneyMinusDict else dbPlayer.GoldPaper, # 绑钻
|
| | | 'Silver':dbPlayer.Silver, # 银两
|
| | | 'SilverPaper':moneyMinusDict[4] if 4 in moneyMinusDict else dbPlayer.SilverPaper, # 神玉
|
| | |
|
| | | 'FamilyName':dbPlayer.FamilyName, # 家族名称
|
| | |
|
| | | 'LogoffTime':dbPlayer.LogoffTime, #离线时间
|
| | | 'LoginTime':dbPlayer.LoginTime, # 上线时间
|
| | | 'LoginIP':dbPlayer.LoginIP, #登入IP
|
| | | 'ClientVersion':accountData.ClientVersion, #客户端版本号
|
| | |
|
| | | 'Online':0,
|
| | | }
|
| | |
|
| | | # 需要额外同步的自定义货币
|
| | | CurrencyValueDict = {}
|
| | | for moneyType in [99, 98]:
|
| | | if moneyType == 99:
|
| | | moneyValue = dbPlayer.ExAttr11
|
| | | else:
|
| | | moneyValue = roleDict.get("PlayerCurrency_%s" % moneyType, 0)
|
| | | CurrencyValueDict['PlayerCurrency_%s' % moneyType] = moneyValue
|
| | | playerInfo.update(CurrencyValueDict)
|
| | | return GMCommon.Def_Success, playerInfo
|
| | |
|
| | |
|