xdh
2019-05-31 77a35c74fa1ac1e4b9fa0e9d8c9f3880f3d60c2c
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
    Head = tagHead()
    Type = 0    #(BYTE Type)//类型
    Count = 0    #(WORD Count)//数量
    UniversalGameRec = list()    #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
    UniversalGameRec = list()    #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
    data = None
    def __init__(self):
@@ -1133,7 +1133,7 @@
    FamilyID = 0    #(DWORD FamilyID)//家族ID
    ActionType = 0    #(BYTE ActionType)//类型
    Count = 0    #(WORD Count)//数量
    FamilyActionList = list()    #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
    FamilyActionList = list()    #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
    data = None
    def __init__(self):
@@ -2981,8 +2981,8 @@
    IsAlive = 0    #(BYTE IsAlive)// 是否存活
    RecordLen = 0    #(WORD RecordLen)// 长度
    KillRecord = ""    #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
    RefreshSecond = 0    #(DWORD RefreshSecond)// 刷新倒计时, 秒
    RefreshCD = 0    #(DWORD RefreshCD)// 刷新总CD时, 秒
    RefreshSecond = 0    #(DWORD RefreshSecond)// 刷新倒计时, 秒
    RefreshCD = 0    #(DWORD RefreshCD)// 刷新总CD时, 秒
    data = None
    def __init__(self):
@@ -3947,7 +3947,7 @@
    Count = 0    #(DWORD Count)//数量
    IsBind = 0    #(BYTE IsBind)//是否绑定
    UserDataLen = 0    #(DWORD UserDataLen)
    UserData = ""    #(String UserData)//自定义数据
    UserData = ""    #(String UserData)//自定义数据
    data = None
    def __init__(self):
@@ -4188,7 +4188,7 @@
    Name = ""    #(char Name[33])
    LV = 0    #(DWORD LV)//等级
    Job = 0    #(BYTE Job)
    RealmLV = 0    #(WORD RealmLV)//境界
    RealmLV = 0    #(WORD RealmLV)//境界
    data = None
    def __init__(self):
@@ -5738,7 +5738,7 @@
class  tagFamilyArrestOverStateInfo(Structure):
    Head = tagHead()
    Count = 0    #(WORD Count)
    ArrestOverStateInfo = list()    #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
    ArrestOverStateInfo = list()    #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
    data = None
    def __init__(self):
@@ -6487,7 +6487,7 @@
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("PlayerID", c_int),    
                  ("RefreshType", c_ubyte),    #参考CDBPlayerRefresh__
                  ("RefreshType", c_ubyte),    #参考CDBPlayerRefresh__
                  ("Value", c_int),    
                  ]
@@ -6543,7 +6543,7 @@
class  tagGCVoiceChat(Structure):
    Head = tagHead()
    ChannelType = 0    #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
    ChannelType = 0    #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
    SrcNameLen = 0    #(BYTE SrcNameLen)
    SrcName = ""    #(String SrcName)//size = SrcNameLen
    PlayerID = 0    #(DWORD PlayerID)
@@ -8059,7 +8059,7 @@
    ItemGUID = ""    #(char ItemGUID[40])
    AuctionType = 0    #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
    AddTime = ""    #(char AddTime[19])//上架时间
    BidderID = 0    #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
    BidderID = 0    #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
    BidderPrice = 0    #(DWORD BidderPrice)//最高竞拍价格
    BiddingTime = ""    #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
    data = None
@@ -9741,8 +9741,8 @@
class  tagGCCrossRealmPKBillboardInfo(Structure):
    Head = tagHead()
    ZoneID = 0    #(BYTE ZoneID)// 赛区ID
    SeasonID = 0    #(BYTE SeasonID)// 赛季ID
    ZoneID = 0    #(BYTE ZoneID)// 赛区ID
    SeasonID = 0    #(BYTE SeasonID)// 赛季ID
    Count = 0    #(WORD Count)
    PKBillboardList = list()    #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
    data = None
@@ -10755,7 +10755,7 @@
    BackpackLV = 0    #(BYTE BackpackLV)//背包等级
    WarehouseLV = 0    #(BYTE WarehouseLV)//仓库等级
    TeamID = 0    #(DWORD TeamID)//队伍ID
    UseGoldType = 0    #(BYTE UseGoldType)//默认用金子/金票        类型为MoneyType
    UseGoldType = 0    #(BYTE UseGoldType)//默认用金子/金票      类型为MoneyType
    UseSilverType = 0    #(BYTE UseSilverType)//默认用的银子/银票
    AttackMode = 0    #(BYTE AttackMode)//攻击模式
    LastWeekOnlineTime = 0    #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -12573,7 +12573,8 @@
    _fields_ = [
                  ("ItemID", c_int),    #果实物品ID
                  ("EatCnt", c_ushort),    #已使用个数
                  ("AddItemCnt", c_int),    #增幅丹使用个数
                  ("ItemAddCnt", c_int),    #增幅丹增加上限
                  ("ItemBreakCnt", c_int),    #增幅丹突破次数
                  ]
    def __init__(self):
@@ -12588,7 +12589,8 @@
    def Clear(self):
        self.ItemID = 0
        self.EatCnt = 0
        self.AddItemCnt = 0
        self.ItemAddCnt = 0
        self.ItemBreakCnt = 0
        return
    def GetLength(self):
@@ -12601,12 +12603,14 @@
        DumpString = '''// A3 39 玩家属性果实已使用个数信息//tagMCAttrFruitEatCntList:
                                ItemID:%d,
                                EatCnt:%d,
                                AddItemCnt:%d
                                ItemAddCnt:%d,
                                ItemBreakCnt:%d
                                '''\
                                %(
                                self.ItemID,
                                self.EatCnt,
                                self.AddItemCnt
                                self.ItemAddCnt,
                                self.ItemBreakCnt
                                )
        return DumpString
@@ -13806,7 +13810,7 @@
class  tagMCEquipPartXLAttr(Structure):
    EquipPlace = 0    #(BYTE EquipPlace)// 装备位
    EquipPlace = 0    #(BYTE EquipPlace)// 装备位
    XLAttrLV = 0    #(BYTE XLAttrLV)// 洗练等级
    XLAttrCnt = 0    #(BYTE XLAttrCnt)// 属性条数
    XLAttrList = list()    #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -16013,7 +16017,7 @@
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("Record", c_ubyte),    #0-未领取 1-已领取
                  ("Record", c_ubyte),    #0-未领取 1-已领取
                  ]
    def __init__(self):
@@ -20597,7 +20601,7 @@
    PlayerID = 0    #(DWORD PlayerID)//玩家ID
    EquipClassLV = 0    #(BYTE EquipClassLV)
    ItemDataSize = 0    #(WORD ItemDataSize)
    ItemData = ""    #(String ItemData)//物品记录
    ItemData = ""    #(String ItemData)//物品记录
    data = None
    def __init__(self):
@@ -20896,7 +20900,7 @@
    ItemDataSize = 0    #(DWORD ItemDataSize)
    ItemData = ""    #(String ItemData)//物品记录
    PlusDataSize = 0    #(DWORD PlusDataSize)
    PlusData = ""    #(String PlusData)//扩展记录
    PlusData = ""    #(String PlusData)//扩展记录
    data = None
    def __init__(self):
@@ -21341,7 +21345,7 @@
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MakeType", c_ubyte),    #类型        TMakeItemType
                  ("MakeType", c_ubyte),    #类型      TMakeItemType
                  ("Result", c_ubyte),    #是否成功
                  ("MakeItemID", c_int),    #合成的物品ID
                  ]
@@ -28542,87 +28546,6 @@
#------------------------------------------------------
# B2 14 自定义副本奖励信息 #tagMCCuntomFBPrizeInfo
class  tagMCCuntomFBPrizeInfo(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)
    FuncLineID = 0    #(WORD FuncLineID)
    PrizeItemCount = 0    #(BYTE PrizeItemCount)
    PrizeItemIDList = list()    #(vector<DWORD> PrizeItemIDList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x14
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PrizeItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PrizeItemCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.PrizeItemIDList.append(value)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x14
        self.MapID = 0
        self.FuncLineID = 0
        self.PrizeItemCount = 0
        self.PrizeItemIDList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 1
        length += 4 * self.PrizeItemCount
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.PrizeItemCount)
        for i in range(self.PrizeItemCount):
            data = CommFunc.WriteDWORD(data, self.PrizeItemIDList[i])
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                PrizeItemCount:%d,
                                PrizeItemIDList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.PrizeItemCount,
                                "..."
                                )
        return DumpString
m_NAtagMCCuntomFBPrizeInfo=tagMCCuntomFBPrizeInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCuntomFBPrizeInfo.Head.Cmd,m_NAtagMCCuntomFBPrizeInfo.Head.SubCmd))] = m_NAtagMCCuntomFBPrizeInfo
#------------------------------------------------------
# B2 10 仙盟联赛玩家排名信息 #tagMCFamilyWarBillboard
class  tagMCFamilyWarPlayer(Structure):
@@ -29809,6 +29732,66 @@
#------------------------------------------------------
# B2 16 开始自定义场景结果 #tagMCStartCustomSceneResult
class  tagMCStartCustomSceneResult(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),
                  ("FuncLineID", c_ushort),
                  ("Result", c_ubyte),    #是否允许
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB2
        self.SubCmd = 0x16
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB2
        self.SubCmd = 0x16
        self.MapID = 0
        self.FuncLineID = 0
        self.Result = 0
        return
    def GetLength(self):
        return sizeof(tagMCStartCustomSceneResult)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 16 开始自定义场景结果 //tagMCStartCustomSceneResult:
                                Cmd:%s,
                                SubCmd:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                Result:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.MapID,
                                self.FuncLineID,
                                self.Result
                                )
        return DumpString
m_NAtagMCStartCustomSceneResult=tagMCStartCustomSceneResult()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCStartCustomSceneResult.Cmd,m_NAtagMCStartCustomSceneResult.SubCmd))] = m_NAtagMCStartCustomSceneResult
#------------------------------------------------------
#B2 02 推送提醒设置通知 #tagMCPushNotificationsSetting
class  tagMCPushNotificationsSetting(Structure):