hxp
2024-11-15 789490b7d362160f7fca4580df6176498e1eb271
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -14678,6 +14678,8 @@
    Job = 0    #(BYTE Job)// 玩家职业
    JobLevel = 0    #(BYTE JobLevel)// 玩家职业阶级
    RealmLV = 0    #(WORD RealmLV)// 玩家境界等级
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -14696,6 +14698,8 @@
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -14710,6 +14714,8 @@
        self.Job = 0
        self.JobLevel = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -14722,6 +14728,8 @@
        length += 1
        length += 1
        length += 2
        length += 4
        length += 4
        return length
@@ -14735,6 +14743,8 @@
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteBYTE(data, self.JobLevel)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -14746,7 +14756,9 @@
                                LV:%d,
                                Job:%d,
                                JobLevel:%d,
                                RealmLV:%d
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -14756,7 +14768,9 @@
                                self.LV,
                                self.Job,
                                self.JobLevel,
                                self.RealmLV
                                self.RealmLV,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -17535,6 +17549,8 @@
    NameLen = 0    #(BYTE NameLen)
    PlayerName = ""    #(String PlayerName)
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)
    RealmLV = 0    #(WORD RealmLV)
    PKScore = 0    #(DWORD PKScore)
@@ -17551,6 +17567,8 @@
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17562,6 +17580,8 @@
        self.NameLen = 0
        self.PlayerName = ""
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.RealmLV = 0
        self.PKScore = 0
@@ -17575,6 +17595,8 @@
        length += len(self.PlayerName)
        length += 1
        length += 4
        length += 4
        length += 4
        length += 2
        length += 4
        length += 1
@@ -17587,6 +17609,8 @@
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.PKScore)
@@ -17599,6 +17623,8 @@
                                NameLen:%d,
                                PlayerName:%s,
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                RealmLV:%d,
                                PKScore:%d,
@@ -17609,6 +17635,8 @@
                                self.NameLen,
                                self.PlayerName,
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.RealmLV,
                                self.PKScore,
@@ -17706,6 +17734,8 @@
    PlayerName = ""    #(String PlayerName)// 跨服名字
    Job = 0    #(BYTE Job)
    LV = 0    #(WORD LV)
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    MaxHP = 0    #(DWORD MaxHP)// 默认满血,求余亿部分
    MaxHPEx = 0    #(DWORD MaxHPEx)// 默认满血,整除亿部分
    MaxProDef = 0    #(DWORD MaxProDef)// 最大护盾
@@ -17722,6 +17752,8 @@
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17733,6 +17765,8 @@
        self.PlayerName = ""
        self.Job = 0
        self.LV = 0
        self.Face = 0
        self.FacePic = 0
        self.MaxHP = 0
        self.MaxHPEx = 0
        self.MaxProDef = 0
@@ -17748,6 +17782,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -17758,6 +17794,8 @@
        data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.MaxHP)
        data = CommFunc.WriteDWORD(data, self.MaxHPEx)
        data = CommFunc.WriteDWORD(data, self.MaxProDef)
@@ -17770,6 +17808,8 @@
                                PlayerName:%s,
                                Job:%d,
                                LV:%d,
                                Face:%d,
                                FacePic:%d,
                                MaxHP:%d,
                                MaxHPEx:%d,
                                MaxProDef:%d
@@ -17780,6 +17820,8 @@
                                self.PlayerName,
                                self.Job,
                                self.LV,
                                self.Face,
                                self.FacePic,
                                self.MaxHP,
                                self.MaxHPEx,
                                self.MaxProDef
@@ -28851,13 +28893,11 @@
#------------------------------------------------------
# A3 51 寻宝功能信息 #tagMCTreasureInfo
class  tagMCTreasureTypeInfo(Structure):
class  tagMCTreasureGridLimit(Structure):
    _pack_ = 1
    _fields_ = [
                  ("TreasureType", c_ubyte),    #寻宝类型
                  ("LuckValue", c_ushort),    #当前幸运值
                  ("TreasureCount", c_int),    #已寻宝总次数
                  ("FreeCountToday", c_ushort),    #今日已免费寻宝次数
                  ("GridNum", c_ubyte),    # 有限制抽取次数的格子编号
                  ("GridCnt", c_ushort),    # 已抽到次数
                  ]
    def __init__(self):
@@ -28870,30 +28910,109 @@
        return _pos + self.GetLength()
    def Clear(self):
        self.TreasureType = 0
        self.LuckValue = 0
        self.TreasureCount = 0
        self.FreeCountToday = 0
        self.GridNum = 0
        self.GridCnt = 0
        return
    def GetLength(self):
        return sizeof(tagMCTreasureTypeInfo)
        return sizeof(tagMCTreasureGridLimit)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo:
                                GridNum:%d,
                                GridCnt:%d
                                '''\
                                %(
                                self.GridNum,
                                self.GridCnt
                                )
        return DumpString
class  tagMCTreasureTypeInfo(Structure):
    TreasureType = 0    #(BYTE TreasureType)//寻宝类型
    LuckValue = 0    #(WORD LuckValue)//当前幸运值
    TreasureCount = 0    #(DWORD TreasureCount)//已寻宝总次数
    FreeCountToday = 0    #(WORD FreeCountToday)//今日已免费寻宝次数
    TreasureCntAward = 0    #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取
    GridLimitCnt = 0    #(BYTE GridLimitCnt)
    GridLimitCntList = list()    #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.GridLimitCnt):
            temGridLimitCntList = tagMCTreasureGridLimit()
            _pos = temGridLimitCntList.ReadData(_lpData, _pos)
            self.GridLimitCntList.append(temGridLimitCntList)
        return _pos
    def Clear(self):
        self.TreasureType = 0
        self.LuckValue = 0
        self.TreasureCount = 0
        self.FreeCountToday = 0
        self.TreasureCntAward = 0
        self.GridLimitCnt = 0
        self.GridLimitCntList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 2
        length += 4
        length += 2
        length += 4
        length += 1
        for i in range(self.GridLimitCnt):
            length += self.GridLimitCntList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.TreasureType)
        data = CommFunc.WriteWORD(data, self.LuckValue)
        data = CommFunc.WriteDWORD(data, self.TreasureCount)
        data = CommFunc.WriteWORD(data, self.FreeCountToday)
        data = CommFunc.WriteDWORD(data, self.TreasureCntAward)
        data = CommFunc.WriteBYTE(data, self.GridLimitCnt)
        for i in range(self.GridLimitCnt):
            data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                TreasureType:%d,
                                LuckValue:%d,
                                TreasureCount:%d,
                                FreeCountToday:%d
                                FreeCountToday:%d,
                                TreasureCntAward:%d,
                                GridLimitCnt:%d,
                                GridLimitCntList:%s
                                '''\
                                %(
                                self.TreasureType,
                                self.LuckValue,
                                self.TreasureCount,
                                self.FreeCountToday
                                self.FreeCountToday,
                                self.TreasureCntAward,
                                self.GridLimitCnt,
                                "..."
                                )
        return DumpString
@@ -37985,6 +38104,8 @@
    DayNum = 0    #(BYTE DayNum)//天编号,从1开始,过期未签到领取的天可消耗货币补签领取
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCActLoginNewItem> AwardItemList)// 奖励物品列表
    CountEx = 0    #(BYTE CountEx)// 额外奖励物品数
    AwardItemListEx = list()    #(vector<tagMCActLoginNewItem> AwardItemListEx)//  额外奖励物品列表
    data = None
    def __init__(self):
@@ -37999,12 +38120,19 @@
            temAwardItemList = tagMCActLoginNewItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.CountEx):
            temAwardItemListEx = tagMCActLoginNewItem()
            _pos = temAwardItemListEx.ReadData(_lpData, _pos)
            self.AwardItemListEx.append(temAwardItemListEx)
        return _pos
    def Clear(self):
        self.DayNum = 0
        self.Count = 0
        self.AwardItemList = list()
        self.CountEx = 0
        self.AwardItemListEx = list()
        return
    def GetLength(self):
@@ -38013,6 +38141,9 @@
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        length += 1
        for i in range(self.CountEx):
            length += self.AwardItemListEx[i].GetLength()
        return length
@@ -38022,17 +38153,24 @@
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        data = CommFunc.WriteBYTE(data, self.CountEx)
        for i in range(self.CountEx):
            data = CommFunc.WriteString(data, self.AwardItemListEx[i].GetLength(), self.AwardItemListEx[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                DayNum:%d,
                                Count:%d,
                                AwardItemList:%s
                                AwardItemList:%s,
                                CountEx:%d,
                                AwardItemListEx:%s
                                '''\
                                %(
                                self.DayNum,
                                self.Count,
                                "...",
                                self.CountEx,
                                "..."
                                )
        return DumpString
@@ -38046,6 +38184,7 @@
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    RepSignMoneyType = 0    #(BYTE RepSignMoneyType)// 补签消耗货币类型
    RepSignMoneyValue = 0    #(DWORD RepSignMoneyValue)// 补签消耗货币值
    AwardExCTGID = 0    #(WORD AwardExCTGID)// 扩展奖励礼包充值ID,大于0时代表可以购买礼包每日登录可领取额外奖励
    DayCount = 0    #(BYTE DayCount)
    AwardDayList = list()    #(vector<tagMCActLoginNewDay> AwardDayList)// 奖励天列表
    data = None
@@ -38065,6 +38204,7 @@
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RepSignMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RepSignMoneyValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.AwardExCTGID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.DayCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.DayCount):
            temAwardDayList = tagMCActLoginNewDay()
@@ -38083,6 +38223,7 @@
        self.LimitLV = 0
        self.RepSignMoneyType = 0
        self.RepSignMoneyValue = 0
        self.AwardExCTGID = 0
        self.DayCount = 0
        self.AwardDayList = list()
        return
@@ -38096,6 +38237,7 @@
        length += 2
        length += 1
        length += 4
        length += 2
        length += 1
        for i in range(self.DayCount):
            length += self.AwardDayList[i].GetLength()
@@ -38111,6 +38253,7 @@
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.RepSignMoneyType)
        data = CommFunc.WriteDWORD(data, self.RepSignMoneyValue)
        data = CommFunc.WriteWORD(data, self.AwardExCTGID)
        data = CommFunc.WriteBYTE(data, self.DayCount)
        for i in range(self.DayCount):
            data = CommFunc.WriteString(data, self.AwardDayList[i].GetLength(), self.AwardDayList[i].GetBuffer())
@@ -38125,6 +38268,7 @@
                                LimitLV:%d,
                                RepSignMoneyType:%d,
                                RepSignMoneyValue:%d,
                                AwardExCTGID:%d,
                                DayCount:%d,
                                AwardDayList:%s
                                '''\
@@ -38136,6 +38280,7 @@
                                self.LimitLV,
                                self.RepSignMoneyType,
                                self.RepSignMoneyValue,
                                self.AwardExCTGID,
                                self.DayCount,
                                "..."
                                )
@@ -38155,7 +38300,8 @@
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ActNum", c_ubyte),    # 活动编号
                  ("LoginAward", c_int),    # 是否已领取,按天索引0代表第1天记录当天是否已领取
                  ("LoginAward", c_int),    # 普通奖励领取记录,按天对应二进制位记录是否已领取
                  ("LoginAwardEx", c_int),    # 额外奖励领取记录,按天对应二进制位记录是否已领取
                  ]
    def __init__(self):
@@ -38174,6 +38320,7 @@
        self.SubCmd = 0x70
        self.ActNum = 0
        self.LoginAward = 0
        self.LoginAwardEx = 0
        return
    def GetLength(self):
@@ -38187,19 +38334,378 @@
                                Cmd:%s,
                                SubCmd:%s,
                                ActNum:%d,
                                LoginAward:%d
                                LoginAward:%d,
                                LoginAwardEx:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ActNum,
                                self.LoginAward
                                self.LoginAward,
                                self.LoginAwardEx
                                )
        return DumpString
m_NAtagMCActLoginPlayerInfoNew=tagMCActLoginPlayerInfoNew()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLoginPlayerInfoNew.Cmd,m_NAtagMCActLoginPlayerInfoNew.SubCmd))] = m_NAtagMCActLoginPlayerInfoNew
#------------------------------------------------------
# AA 88 轮回殿活动信息 #tagMCActLunhuidianInfo
class  tagMCActLunhuidianItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCActLunhuidianItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 88 轮回殿活动信息 //tagMCActLunhuidianInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCActLunhuidianAward(Structure):
    AwardIndex = 0    #(BYTE AwardIndex)// 奖励记录索引 0~30
    NeedValue = 0    #(DWORD NeedValue)// 奖励所需值
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCActLunhuidianItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.AwardIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.NeedValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCActLunhuidianItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.AwardIndex = 0
        self.NeedValue = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.AwardIndex)
        data = CommFunc.WriteDWORD(data, self.NeedValue)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                AwardIndex:%d,
                                NeedValue:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.AwardIndex,
                                self.NeedValue,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCActLunhuidianRound(Structure):
    RoundType = 0    #(BYTE RoundType)// 轮回类型
    AwardType = 0    #(BYTE AwardType)// 奖励类型 1-消耗货币;2-寻宝次数
    AwardTypeValue = 0    #(DWORD AwardTypeValue)// 奖励类型对应值,消耗货币时为对应的货币类型,寻宝时为对应的寻宝类型
    RoundMax = 0    #(BYTE RoundMax)// 最大可循环轮次
    AwardCount = 0    #(BYTE AwardCount)
    AwardList = list()    #(vector<tagMCActLunhuidianAward> AwardList)// 每轮奖励列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.RoundType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AwardTypeValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.AwardCount):
            temAwardList = tagMCActLunhuidianAward()
            _pos = temAwardList.ReadData(_lpData, _pos)
            self.AwardList.append(temAwardList)
        return _pos
    def Clear(self):
        self.RoundType = 0
        self.AwardType = 0
        self.AwardTypeValue = 0
        self.RoundMax = 0
        self.AwardCount = 0
        self.AwardList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 1
        length += 4
        length += 1
        length += 1
        for i in range(self.AwardCount):
            length += self.AwardList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.RoundType)
        data = CommFunc.WriteBYTE(data, self.AwardType)
        data = CommFunc.WriteDWORD(data, self.AwardTypeValue)
        data = CommFunc.WriteBYTE(data, self.RoundMax)
        data = CommFunc.WriteBYTE(data, self.AwardCount)
        for i in range(self.AwardCount):
            data = CommFunc.WriteString(data, self.AwardList[i].GetLength(), self.AwardList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                RoundType:%d,
                                AwardType:%d,
                                AwardTypeValue:%d,
                                RoundMax:%d,
                                AwardCount:%d,
                                AwardList:%s
                                '''\
                                %(
                                self.RoundType,
                                self.AwardType,
                                self.AwardTypeValue,
                                self.RoundMax,
                                self.AwardCount,
                                "..."
                                )
        return DumpString
class  tagMCActLunhuidianInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    ResetType = 0    #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    RoundCount = 0    #(BYTE RoundCount)
    RoundList = list()    #(vector<tagMCActLunhuidianRound> RoundList)// 轮回列表,支持多个不同类型轮回同时开启
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x88
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RoundCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.RoundCount):
            temRoundList = tagMCActLunhuidianRound()
            _pos = temRoundList.ReadData(_lpData, _pos)
            self.RoundList.append(temRoundList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x88
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.ResetType = 0
        self.LimitLV = 0
        self.RoundCount = 0
        self.RoundList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 1
        length += 2
        length += 1
        for i in range(self.RoundCount):
            length += self.RoundList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteBYTE(data, self.ResetType)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.RoundCount)
        for i in range(self.RoundCount):
            data = CommFunc.WriteString(data, self.RoundList[i].GetLength(), self.RoundList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                ResetType:%d,
                                LimitLV:%d,
                                RoundCount:%d,
                                RoundList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.ResetType,
                                self.LimitLV,
                                self.RoundCount,
                                "..."
                                )
        return DumpString
m_NAtagMCActLunhuidianInfo=tagMCActLunhuidianInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianInfo.Head.Cmd,m_NAtagMCActLunhuidianInfo.Head.SubCmd))] = m_NAtagMCActLunhuidianInfo
#------------------------------------------------------
# AA 89 轮回殿活动玩家信息 #tagMCActLunhuidianPlayerInfo
class  tagMCActLunhuidianPlayerInfo(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ActNum", c_ubyte),    # 活动编号
                  ("RoundType", c_ubyte),    # 轮回类型
                  ("CurRound", c_ubyte),    # 当前轮次
                  ("CurValue", c_int),    # 累计值
                  ("AwardRecord", c_int),    # 当前轮次奖励领奖记录,按奖励索引二进制位存储是否已领取,所有奖励已领取后自动进入下一轮,且重置该奖励状态
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xAA
        self.SubCmd = 0x89
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xAA
        self.SubCmd = 0x89
        self.ActNum = 0
        self.RoundType = 0
        self.CurRound = 0
        self.CurValue = 0
        self.AwardRecord = 0
        return
    def GetLength(self):
        return sizeof(tagMCActLunhuidianPlayerInfo)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 89 轮回殿活动玩家信息 //tagMCActLunhuidianPlayerInfo:
                                Cmd:%s,
                                SubCmd:%s,
                                ActNum:%d,
                                RoundType:%d,
                                CurRound:%d,
                                CurValue:%d,
                                AwardRecord:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ActNum,
                                self.RoundType,
                                self.CurRound,
                                self.CurValue,
                                self.AwardRecord
                                )
        return DumpString
m_NAtagMCActLunhuidianPlayerInfo=tagMCActLunhuidianPlayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianPlayerInfo.Cmd,m_NAtagMCActLunhuidianPlayerInfo.SubCmd))] = m_NAtagMCActLunhuidianPlayerInfo
#------------------------------------------------------
@@ -41564,6 +42070,98 @@
m_NAtagMCActXianXiaMJLayerInfo=tagMCActXianXiaMJLayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActXianXiaMJLayerInfo.Head.Cmd,m_NAtagMCActXianXiaMJLayerInfo.Head.SubCmd))] = m_NAtagMCActXianXiaMJLayerInfo
#------------------------------------------------------
# AA 87 运势活动信息 #tagMCActYunshiInfo
class  tagMCActYunshiInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    ResetType = 0    #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    TreasureType = 0    #(BYTE TreasureType)// 活动寻宝类型
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x87
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x87
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.ResetType = 0
        self.LimitLV = 0
        self.TreasureType = 0
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 1
        length += 2
        length += 1
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteBYTE(data, self.ResetType)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.TreasureType)
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                ResetType:%d,
                                LimitLV:%d,
                                TreasureType:%d
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.ResetType,
                                self.LimitLV,
                                self.TreasureType
                                )
        return DumpString
m_NAtagMCActYunshiInfo=tagMCActYunshiInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo
#------------------------------------------------------
@@ -52635,6 +53233,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
    RealmLV = 0    #(WORD RealmLV)// 玩家境界等级
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 玩家战力
    Relation = 0    #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
    IsNeedGold = 0    #(BYTE IsNeedGold)// 是否需要仙玉召唤
@@ -52653,6 +53253,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -52666,6 +53268,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.Relation = 0
        self.IsNeedGold = 0
@@ -52681,6 +53285,8 @@
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 1
        length += 1
@@ -52695,6 +53301,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteBYTE(data, self.Relation)
        data = CommFunc.WriteBYTE(data, self.IsNeedGold)
@@ -52709,6 +53317,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                Relation:%d,
                                IsNeedGold:%d
@@ -52721,6 +53331,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.Relation,
                                self.IsNeedGold