ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1691,6 +1691,7 @@
                        ("DWORD", "TemplateID", 1),
                        ("float", "SingleRechargeValue", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("WORD", "AwardCountMax", 0),
                        ("dict", "AwardItem", 0),
                        ("char", "NotifyKey", 0),
                        ),
@@ -5682,13 +5683,15 @@
        self.TemplateID = 0
        self.SingleRechargeValue = 0.0
        self.AwardIndex = 0
        self.AwardCountMax = 0
        self.AwardItem = {}
        self.NotifyKey = ""
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetSingleRechargeValue(self): return self.SingleRechargeValue # 单笔充值额度
    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
    def GetAwardIndex(self): return self.AwardIndex # 同个模板中不重复
    def GetAwardCountMax(self): return self.AwardCountMax # 最大领奖次数,最大999次
    def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)