hxp
2020-03-02 7a58a47083cb8c7920733c8378ca41964e9330e4
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -72,9 +72,14 @@
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldItem
import PlayerAssist
import time
import datetime
import json
#---------------------------------------------------------------------
#全局变量
#---------------------------------------------------------------------
@@ -329,16 +334,25 @@
            SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict)
            return
        
    serverGroupID = GameWorld.GetServerGroupID()
    zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
    if not zoneIpyData:
        return
    zoneID = zoneIpyData.GetZoneID()
    # 本服缓存超时,发送跨服服务器查询
    playerID = curPlayer.GetPlayerID()
    CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, {"PlayerID":playerID, "MapID":mapID, "NPCIDList":npcIDList})
    dataMsg = {"PlayerID":playerID, "ZoneID":zoneID, "MapID":mapID, "NPCIDList":npcIDList}
    CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, dataMsg)
    return
def ClientServerMsg_QueryNPCInfo(serverGroupID, msgData):
    ## 收到子服请求查看跨服地图NPC个数信息
    
    zoneID = msgData["ZoneID"]
    mapID = msgData["MapID"]
    zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(mapID, serverGroupID)
    zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(zoneID, mapID)
    if not zoneIpyData:
        return
    realMapID = zoneIpyData.GetMapID()
@@ -510,6 +524,14 @@
    if callName == 'CrossNotify':
        serverGroupIDList, crossNotifyList = eval(resultName)
        PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
        return
    if callName == "DynamicLineMapStateChange":
        PlayerFB.OnCrossDynamicLineStateChange(eval(resultName))
        return
    if callName == "DynamicLineMapInitOK":
        PlayerFB.OnCrossDynamicMapReset(eval(resultName))
        return
    
    if callName == "CommMapServerInitOK":
@@ -695,6 +717,11 @@
        GameWorldProcess.UpdGlobalKillCount(eval(resultName))
        return
    
    # 缓存装备广播信息中的装备明细信息
    if callName == "NotifyEquipDetailInfo":
        GameWorldItem.OnCacheNotifyEquipDetailInfo(json.loads(resultName), tick)
        return
    #生成仙盟红包
    if callName == "MapServer_CreatRedPacket":
        PlayerFamilyRedPacket.MapServer_CreatRedPacket(eval(resultName))
@@ -754,15 +781,25 @@
        AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick)
        return
    
    # 协助
    if callName == "PlayerAssist":
        curPlayer = None
        if srcPlayerID:
            curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
            if not curPlayer:
                return
        PlayerAssist.MapServer_PlayerAssistLogic(curPlayer, eval(resultName), tick)
        return
    if callName == "TeamMemFuncData":
        PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName))
        return
    
    #封魔坛结束
    if callName == "SealDemonOver":
        playerID, lineID, rank = eval(resultName)
        PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
        return
#    #封魔坛结束
#    if callName == "SealDemonOver":
#        playerID, lineID, rank = eval(resultName)
#        PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
#        return
    
    #查询副本功能线路人数
    if callName == "FBLinePlayerCnt":
@@ -821,6 +858,10 @@
    #骑宠BOSS结束
    if callName =="HorsePetBossOver":
        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
        return
    #缥缈仙域事件出现
    if callName =="AddFairyDomainEvent":
        PlayerFairyDomain.AddFairyDomainEvent(eval(resultName))
        return
    
#---return分割线-----------------------------------------------------------------
@@ -887,6 +928,13 @@
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
        
#    # 战盟仓库
#    if callName == "FamilyStore":