| | |
| | | import NetPackCommon
|
| | | import AuctionHouse
|
| | | import PlayerFairyDomain
|
| | | import GameWorldSkyTower
|
| | | import GameWorldItem
|
| | | import PlayerAssist
|
| | |
|
| | |
| | | PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName))
|
| | | return
|
| | |
|
| | | #封魔坛结束
|
| | | if callName == "SealDemonOver":
|
| | | playerID, lineID, rank = eval(resultName)
|
| | | PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
|
| | | return
|
| | | # #封魔坛结束
|
| | | # if callName == "SealDemonOver":
|
| | | # playerID, lineID, rank = eval(resultName)
|
| | | # PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
|
| | | # return
|
| | |
|
| | | #查询副本功能线路人数
|
| | | if callName == "FBLinePlayerCnt":
|
| | |
| | | if ret == None:
|
| | | return
|
| | | resultName = '%s' % ret
|
| | | |
| | | # 天星塔
|
| | | if callName == "SkyTower":
|
| | | ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))
|
| | | if ret == None:
|
| | | return
|
| | | resultName = '%s' % ret
|
| | |
|
| | | # # 战盟仓库
|
| | | # if callName == "FamilyStore":
|