| | |
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_Honor, itemCount)
|
| | | return True
|
| | |
|
| | | def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
|
| | | ## 跨服获得物品
|
| | | curPlayer = self.__Player
|
| | | serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
|
| | | itemData = [tagItem.GetItemTypeID(), tagItem.GetCount(), tagItem.GetIsBind(), tagItem.GetUserData()]
|
| | | itemMsg = {"PlayerID":curPlayer.GetPlayerID(), "ItemData":itemData, "PackIndex":packIndex, "Event":event}
|
| | | GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_PutInItem, itemMsg, [serverGroupID])
|
| | | return
|
| | | |
| | | ## 放入物品
|
| | | # @param packIndex 背包索引
|
| | | # @param tagItem 物品
|
| | |
| | | if not curItemData:
|
| | | return False
|
| | |
|
| | | if GameWorld.IsCrossServer():
|
| | | self.__CrossServerPutInItem(packIndex, tagItem, event)
|
| | | tagItem.Clear()
|
| | | return True
|
| | | if CheckChangeOldItem(curPlayer, tagItem):
|
| | | tagItem.Clear()
|
| | | return True
|
| | | packIndex = ChConfig.GetItemPackType(curItemData.GetType(), packIndex)
|
| | |
|
| | | if not self.CanPutInItem(packIndex, tagItem.GetItemTypeID(), GetItemCount(tagItem), tagItem.GetIsBind(), defaultPile):
|
| | |
| | | return
|
| | |
|
| | | def CheckRolePackEquipAttr(self):
|
| | | ''' 玩家上线修复装备属性bug
|
| | | 版本1:邮件给装备没有传奇属性,检查无传奇属性装备
|
| | | 版本2:绝版属性数值调整,已获得的装备重新刷下
|
| | | '''
|
| | | curPlayer = self.__Player
|
| | | checkVersion = 20190103
|
| | | key = "LoginCheckEquipAttr"
|
| | | if curPlayer.NomalDictGetProperty(key):
|
| | | curVersion = curPlayer.NomalDictGetProperty(key)
|
| | | if curVersion == checkVersion:
|
| | | return
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | GameWorld.Log("玩家上线处理装备属性! curVersion=%s,checkVersion=%s" % (curVersion, checkVersion), playerID)
|
| | | |
| | | outOfPrintAttrItemDict = {} # 有绝版属性的定制物品属性信息 {itemID:[绝版属性ID列表, 绝版属性数值列表], ...}
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | for i in xrange(ipyDataMgr.GetAppointItemCount()):
|
| | | ipyData = ipyDataMgr.GetAppointItemByIndex(i)
|
| | | outOfPrintAttrList = ipyData.GetOutOfPrintAttr()
|
| | | outOfPrintAttrValueList = ipyData.GetOutOfPrintAttrValue()
|
| | | if not outOfPrintAttrList or len(outOfPrintAttrList) != len(outOfPrintAttrValueList):
|
| | | continue
|
| | | itemID = GetAppointItemRealID(ipyData.GetID())
|
| | | if not itemID:
|
| | | continue
|
| | | outOfPrintAttrItemDict[itemID] = [outOfPrintAttrList, outOfPrintAttrValueList]
|
| | | |
| | | checkPackList = [IPY_GameWorld.rptEquip, IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse]
|
| | | for packType in checkPackList:
|
| | | curPack = curPlayer.GetItemManager().GetPack(packType)
|
| | |
| | | isEquip = ItemCommon.CheckItemIsEquip(curItem)
|
| | | if not isEquip:
|
| | | continue
|
| | | itemID = curItem.GetItemTypeID()
|
| | | self.CheckEquipAttr(packType, curItem)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, key, 1)
|
| | | |
| | | # 重刷绝版属性
|
| | | if itemID in outOfPrintAttrItemDict:
|
| | | outOfPrintAttrList, outOfPrintAttrValueList = outOfPrintAttrItemDict[itemID]
|
| | | curItem.ClearUserAttr(ShareDefine.Def_IudetOutOfPrintAttrID)
|
| | | curItem.ClearUserAttr(ShareDefine.Def_IudetOutOfPrintAttrValue)
|
| | | for outOfPrintAttrIndex in xrange(len(outOfPrintAttrList)):
|
| | | curItem.AddUserAttr(ShareDefine.Def_IudetOutOfPrintAttrID, outOfPrintAttrList[outOfPrintAttrIndex])
|
| | | curItem.AddUserAttr(ShareDefine.Def_IudetOutOfPrintAttrValue, outOfPrintAttrValueList[outOfPrintAttrIndex])
|
| | | GameWorld.Log(" 玩家登录重刷装备绝版属性: packType=%s,i=%s,itemID=%s,outOfPrintAttrList=%s,outOfPrintAttrValueList=%s" |
| | | % (packType, i, itemID, outOfPrintAttrList, outOfPrintAttrValueList), playerID)
|
| | | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, key, checkVersion)
|
| | | return
|
| | |
|
| | | ## 是否能放入物品
|
| | |
| | | # @return True or False
|
| | | # @remarks 函数详细说明.
|
| | | def CanPutInItem(self, packIndex, curItemID, curItemCount, isBind, defaultPile=True):
|
| | | if GameWorld.IsCrossServer():
|
| | | return True
|
| | | checkRet, putIndex = self.CanPutInItemEx(packIndex, curItemID, curItemCount, isBind, defaultPile)
|
| | | return checkRet
|
| | |
|
| | |
| | | return
|
| | |
|
| | |
|
| | | def CheckChangeOldItem(curPlayer, tagItem):
|
| | | ##替换旧物品
|
| | | itemID = tagItem.GetItemTypeID()
|
| | | changeOldItemDict = IpyGameDataPY.GetFuncEvalCfg('ChangeOldItem', 1, {})
|
| | | if itemID not in changeOldItemDict:
|
| | | return
|
| | | itemCnt = GetItemCount(tagItem)
|
| | | isBind = tagItem.GetIsBind()
|
| | | toItemID, toCnt, mailKey = changeOldItemDict[itemID]
|
| | | giveCnt = itemCnt * toCnt
|
| | | PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], [[toItemID, giveCnt, isBind]])
|
| | | return True
|
| | |
|
| | | def LoginCheckChangeOldItem(curPlayer):
|
| | | ##登录检查替换旧物品
|
| | | if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_GodWeaponItem):
|
| | | return
|
| | | GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_GodWeaponItem, 1)
|
| | | giveItemDict = {}
|
| | | mailDict = {}
|
| | | for packIndex in [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure]:
|
| | | curPack = curPlayer.GetItemManager().GetPack(packIndex)
|
| | | for i in xrange(curPack.GetCount()):
|
| | | curItem = curPack.GetAt(i)
|
| | | if not curItem:
|
| | | continue
|
| | | itemID = curItem.GetItemTypeID()
|
| | | changeOldItemDict = IpyGameDataPY.GetFuncEvalCfg('ChangeOldItem', 1, {})
|
| | | if itemID not in changeOldItemDict:
|
| | | continue
|
| | | isBind = curItem.GetIsBind()
|
| | | itemCount = curItem.GetCount()
|
| | | toItemID, toCnt, mailKey = changeOldItemDict[itemID]
|
| | | giveCnt = itemCount * toCnt
|
| | | keyStr = '%s_%s'%(toItemID, isBind)
|
| | | giveItemDict[keyStr] = giveItemDict.get(keyStr, 0) + giveCnt
|
| | | ItemCommon.DelItem(curPlayer, curItem, itemCount, False, "ChangeOldItem")
|
| | | if mailKey not in mailDict:
|
| | | mailDict[mailKey] = [keyStr]
|
| | | if keyStr not in mailDict[mailKey]:
|
| | | mailDict[mailKey].append(keyStr)
|
| | | for mailKey, keyStrList in mailDict.items():
|
| | | itemList = []
|
| | | for keyStr in keyStrList:
|
| | | if keyStr not in giveItemDict:
|
| | | continue
|
| | | giveCnt = giveItemDict[keyStr]
|
| | | itemID, isBind = keyStr.split('_')
|
| | | itemList.append([int(itemID), giveCnt, int(isBind)])
|
| | | PlayerControl.SendMailByKey(mailKey, [curPlayer.GetID()], itemList)
|
| | | return |