ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -913,6 +913,13 @@ return PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName)) return #仙盟传功 if callName =="FamilyChuangong": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName)) return #骑宠BOSS结束 if callName =="HorsePetBossOver": PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))