xdh
2019-04-10 7c39ed3b5f3b3335d064d356243df31d76e18bff
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -32,6 +32,7 @@
import FBLogic
import ChPyNetSendPack
import NetPackCommon
import PlayerSuccess
import ItemCommon
import IpyGameDataPY
import ShareDefine
@@ -332,6 +333,8 @@
    if not FBLogic.OnPlayerFBSweepAsk(curPlayer, mapID, lineID, cnt, isFinish, dataEx):
        return
    
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_FBSweep, 1, [mapID])
    #扣除扫荡道具
    if sweepCostindexList and sweepCostCnt:
        ItemCommon.ReduceItem(curPlayer, itemPack, sweepCostindexList, sweepCostCnt, False, 'FBSweepCostItem')